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What this means is that inserters will try to get that many items before inserting if possible.
If you don't have access to stack inserters yet, fast inserters also allow you to insert items at a faster rate, if you are not using them yet.
This is what you are looking for but you might also want to lower the amount of labs you chain and have more labs that take from the belts (each feeding a smaller chain).
Of course, all of that is based on the asumption that you are producing enough to feed all of the labs.
i'm not a fan of using chains of inserters. too much handling that could be done by belts.
also, when posting screenshots post the page's URL instead of the images URL. (share button)
https://steamcommunity.com/sharedfiles/filedetails/?id=2530557263
Currently just changed this on our new base since we are getting to endgame, switched from a line of 20 labs to a requester chest fed and it made the science go from 47 to 50 per/minute.
https://steamcommunity.com/sharedfiles/filedetails/?id=2530581659
That just looks overly complicated and troublesome, more of a novelty than anything else.
https://steamcommunity.com/sharedfiles/filedetails/?id=2530592045
This is running with just fast inserters and doesn't have any noticeable slowdown at 1195% research speed.
https://steamcommunity.com/sharedfiles/filedetails/?id=2530591902
bots are usable. i just wouldn't use the power for something i can get for free. to each their own. :)
I'll trade some power for space and speed especially towards endgame when power is basically infinite.
looks too complicated
If I understand what this does, than there is a simpler way to achieve the same thing (in german but the setup is so simple that you don't really need to listen, there is also blueprint link in description) https://youtu.be/EqG7izMEd-w?t=449
here is a simple belt solution that allows for beacons.
https://steamcommunity.com/sharedfiles/filedetails/?id=2530674402
That's pretty good, i often forget about the red/blue belt trick.
then there is this. :p
https://steamcommunity.com/sharedfiles/filedetails/?id=1126874030
After that its just a matter of setting up the labs, roboports, chests and inserters. Nonotorious' example is a good one for that. If you don't have logisitic robots yet impetus_maximus' layered under ground belt example is the easiest one to set up.
Logistics bots, you seem to have blue belts and beacons so you should already have them or you should be able to work on it easy enough.
Set an inserter at the end of your science lines into a passive provider chest, then at the science bay use a requester chest and set a stack of each science type to the logistics request.
https://steamcommunity.com/sharedfiles/filedetails/?id=2531158888
Get some logistics bots into the network, you can even seperate this part from the rest of the network if you know exactly how many bots you need to feed.
Robot speed 7/8 is a pretty good lvl to get to so they don't feel too slow.