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For example, a mod like this one allows you to multiply all stack sizes at once:
https://mods.factorio.com/mod/Noxys_StackSizeMultiplier
I'm sure with a bit of search on the mod portal you should find what you need if you want to only change that item's stack size.
Alternatively, you could make your own mod to do that, it's a very simple change after all.
This is what I used to use. Multiplying all stacks by one value doesn't work well.
This mod let's you fine tune things a bit better.
Now I just change the stack sizes myself in an all purpose mod I made for myself.
For instance. You might want a 1000 belts, but only 100 or 200 underground belts at a time.
Most of the mods treat all the belts the same and would give you 1000 underground belts.
Not so good.
Changing stack sizes yourself in your own mod is really easy. There are several tutorials out there if you are interested. Here is an example of some code (placed in data-final-fixes.lua):
data.raw.item["transport-belt"].stack_size = 1000
data.raw.item["fast-transport-belt"].stack_size = 1000
data.raw.item["express-transport-belt"].stack_size = 1000
data.raw.item['underground-belt'].stack_size = 50
data.raw.item['fast-underground-belt'].stack_size = 50
data.raw.item['express-underground-belt'].stack_size = 50
I noticed in mod I used, I turned the power consumption up like 8x and it would consume fuel super fast but it wouldn't create much heat - is that just how that's supposed to work?
It has 1.21 GJ of power, and even with its stack size of 1 it has the most power out of any "normal" fuels when it comes to the worth of a whole stack.
OP's issue is that he increased the fuel consumption of his plane so much that even that doesn't last long enough so he needed the stack size to be higher than 1 to be able to fly for a while.
As for your nuclear reactor's consumption, it depends on how the modder made his mod so it's impossible to know without more details (but it's a completely different thing from OP so maybe in a new thread?) like which mod you are using.