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Besides, people tend to forget a very important thing. Factorio, despite being a beloved and popular indie game on PC, is still a niche game from a niche genre as far as the whole gaming audience is concerned. Combine that with the fact that console gamers are a way more mainstream and casual audience than PC gamers, and you can be almost certain Factorio for Switch (or other consoles) would almost entirely be bought only by people who already own it on PC and like playing it there. I really can't imagine your average COD or FIFA player showing any interest in it. Honestly, I doubt they are even capable of actually playing it...
So no, a port won't happen because of hardware limitations and the fact that it's a waste of time from the business perspective. Unless they just want to flex their dev muscles and do it because "eff it why not?", money be damned.
But mostly, the missing mouse and keyboard input. As much as I love my switch, I wouldn't want to play factorio on it, even if it ran smoothly.
[Edit]
My comment might have had an unfortunate timing...
I'm running a heavy modded game on 15 year old rig, and it runs beautifully. Windows XP to be exact. And it was announced today, it will be coming to Switch.
And your 15 year old desktop cpu is still probably many times faster than the cpu in the switch.
Also............. I don't see a snowflake's chance in hell, that Switch could handle Space exploration :D
It can't, there is no mod support for switch ;)
Yeah, no thanks. I did the mistake of buying Switch, and the only thing it's good for are fitness games.
The Switch might have quite mediocre hardware, but for Factorio is is more than enough. Though it obviously will still have quite some issues with huge megabases, but except for that it should run pretty fine. Graphics wise it never had much issues, it was just the cpu for too many things happening in your factory.
Though the missing mod support is actually quite huge, considering that it's a pretty big part of the game.
My old rig is a home edition windows xp, 2 gb ram and it won't run Minecraft if that tells you anything, lol. Not trying to be an arse, just saying Factorio doesn't use that much power. It is a very well optimized game, many others can learn a thing or two from it :)
It would be an interesting statistic to see how big of a megabase the switch can support and on the other hand, how many players actually build that big. Going by steam achievements, only 18% of players have ever launched a rocket and only 10% have completed the achievement for producing 400k Iron plates / minute. Going from that, the proper "megabase" players could be a minority of only 5% or so.
It might as well be that for 95% of players the switch could handle their bases well enough, and since the switch is drawing in a much more casual audience, chances are that an even smaller percentage of buyers on the switch will reach the hardware limits. Especially since I cannot really imagine to build a giant base with a controller, but some people are incredibly patient.