Factorio

Factorio

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kwtwo Dec 16, 2017 @ 3:16pm
Port for Nintendo switch
I know this is impossible. But an (even boiled down) switch version of this would be pretty much the best thing ever.

Please tell me that I am right?!?
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Speedbird Dec 16, 2017 @ 3:33pm 
Originally posted by kwtwo:
I know this is impossible. But an (even boiled down) switch version of this would be pretty much the best thing ever.

Please tell me that I am right?!?
Not enough buttons, probably.
Styles Dec 16, 2017 @ 4:21pm 
Originally posted by Not so Perfectly made cornbread:
Originally posted by kwtwo:
I know this is impossible. But an (even boiled down) switch version of this would be pretty much the best thing ever.

Please tell me that I am right?!?
Not enough buttons, probably.
Touch screen would alleviate that, though

Originally posted by kwtwo:
I know this is impossible. But an (even boiled down) switch version of this would be pretty much the best thing ever.

Please tell me that I am right?!?
It is patently not impossible - this game is less resource-intensive than Rocket League, which runs about as well on the switch as it does on the other consoles (no console will ever be able to compete with a current gen PC, of course). But since Factorio doesn't rely on 3D graphics, it should be a lot closer to the PC experience when ported to a console

The real obstacle is the licensing required to develop for a console
PunCrathod Dec 17, 2017 @ 12:40am 
Originally posted by Styles:
this game is less resource-intensive than Rocket League
Ummm. No. The amount of ram and cpu power needed for factorio is leagues above what rocketleague needs.
Styles Dec 17, 2017 @ 3:13am 
Originally posted by PunCrathod:
Originally posted by Styles:
this game is less resource-intensive than Rocket League
Ummm. No. The amount of ram and cpu power needed for factorio is leagues above what rocketleague needs.
I can run factorio smoothly on a laptop that cannot run rocket league at all ¯\_(ツ)_/¯
PunCrathod Dec 17, 2017 @ 3:19am 
Originally posted by Styles:
Originally posted by PunCrathod:
Ummm. No. The amount of ram and cpu power needed for factorio is leagues above what rocketleague needs.
I can run factorio smoothly on a laptop that cannot run rocket league at all ¯\_(ツ)_/¯
That's because rocket league needs more GPU power to do all them fancy shaders. Rocket league needs very little memory and cpu compared to a simulation heavy game like factorio. There is no way the nintendo switch 1ghz arm processor with 4gb of ram can handle a game like factorio. There is more to games than just graphics.
Tiger Dec 17, 2017 @ 3:31am 
Just to add some statistics, i started a new game of factorio for 0.16 and i have played about 2 hours, i have not got much done yet, a few assembly machines and starting to design my starting bases iron and copper smelters and i already use just over 4gig of ram. once i get to mid to late game mega base my ram usage will be at about 10gb or just about. the switch is not that powerfull, i would love for you to be happy in your switch purchase, but im sorry i do not see this game being able to be played, the one good thing is that the switch seems to use a linux kernel so there is a small chance of somthing, if it used its own proprietary os then yeah, probably not going to happen.
Styles Dec 17, 2017 @ 5:18am 
I don't own a switch - I already have a PC, and I don't hate myself xD

But I imagine that they'd do a switch port the same way minecraft was ported to the consoles - no unlimited world, and a lot of tweaks to the simulation to optimize the memory requirements
Speedbird Dec 17, 2017 @ 7:20am 
Originally posted by Styles:
I don't own a switch - I already have a PC, and I don't hate myself xD

But I imagine that they'd do a switch port the same way minecraft was ported to the consoles - no unlimited world, and a lot of tweaks to the simulation to optimize the memory requirements
A PC can do more than what a Switch can do, just not portable.

Unless you have a small laptop, in which case, there's no reason to buy a Switch unless you want exclusives.
Styles Dec 17, 2017 @ 3:50pm 
Originally posted by PunCrathod:
Originally posted by Styles:
I can run factorio smoothly on a laptop that cannot run rocket league at all ¯\_(ツ)_/¯
That's because rocket league needs more GPU power to do all them fancy shaders. Rocket league needs very little memory and cpu compared to a simulation heavy game like factorio. There is no way the nintendo switch 1ghz arm processor with 4gb of ram can handle a game like factorio. There is more to games than just graphics.

Rocket League is actually heavier on the CPU than the GPU - I have friends who could barely play it on an older CPU with dedicated graphics, and friends who play it just fine with a newer CPU and integrated graphics (it doesn't look as pretty, but the controls are responsive enough)

Originally posted by Perfectly made cornbread:
Originally posted by Styles:
I don't own a switch - I already have a PC, and I don't hate myself xD

But I imagine that they'd do a switch port the same way minecraft was ported to the consoles - no unlimited world, and a lot of tweaks to the simulation to optimize the memory requirements
A PC can do more than what a Switch can do, just not portable.

Unless you have a small laptop, in which case, there's no reason to buy a Switch unless you want exclusives.
And a switch can do more than a wii can do, yet they still managed to port games from pc and the other consoles to the wii - less powerful hardware does not guarantee that it's impossible to port, which was the topic of this conversation (portability of the software, not the hardware, lol).
Speedbird Dec 17, 2017 @ 3:52pm 
Originally posted by Styles:
Originally posted by PunCrathod:
That's because rocket league needs more GPU power to do all them fancy shaders. Rocket league needs very little memory and cpu compared to a simulation heavy game like factorio. There is no way the nintendo switch 1ghz arm processor with 4gb of ram can handle a game like factorio. There is more to games than just graphics.

Rocket League is actually heavier on the CPU than the GPU - I have friends who could barely play it on an older CPU with dedicated graphics, and friends who play it just fine with a newer CPU and integrated graphics (it doesn't look as pretty, but the controls are responsive enough)

Originally posted by Perfectly made cornbread:
A PC can do more than what a Switch can do, just not portable.

Unless you have a small laptop, in which case, there's no reason to buy a Switch unless you want exclusives.
And a switch can do more than a wii can do, yet they still managed to port games from pc and the other consoles to the wii - less powerful hardware does not guarantee that it's impossible to port, which was the topic of this conversation (portability of the software, not the hardware, lol).
A PC can do what a Wii can do too.
Styles Dec 17, 2017 @ 4:45pm 
^^^You don't say
impetus_maximus Dec 17, 2017 @ 4:57pm 
couple of excellent interviews with Kovarex.
https://www.youtube.com/watch?v=zdttvM3dwPk
https://www.youtube.com/watch?v=t66QDZ7LL5Y
he talks about other platforms. wish KafemlejnekTV would index their videos.
Tiger Dec 17, 2017 @ 5:27pm 
Its true that you can cut the game down and reduce its cpu and ram load and port it, but what could you take out of a game with this much integrated complexity and not break the balance and the point of the game, only a few things could be dropped with out taking away from the game in a negative way.

to respond to the comment from Styles about cpu and dedi gpu V cpu and intergrated gpu, there are many situations where an intergrated GPU is more powerful then some dedictated GPU, rocket league has some physics but its not huge, and its not a complex simulation like factorio or even somthing like city skylines, which people always bring to the table when talking about games with high CPU usage. Rocket league only needs

Graphics: NVIDIA GTX 660 or better, ATI 7950 or better.
Processor: 2.5+ GHz Quad core.
Memory: 4 GB RAM.

that could play on a phone almost, but saying that, the recommended specs for factorio are

OS: Windows 10, 8, 7 (64 Bit)
Processor: Quad core 3Ghz+
Memory: 8 GB RAM
Graphics (only states on steam that its 2gb of video memory, and thats about what the GTX 660 mentioned above has)

thats not a huge difference in cpu but much more ram, and a switch i dont think comes that close, from what i can quickly research it uses a tegra APU which runs at 2ghz and only 4gb of ram, it might be possible if you dont do any thing resembeling a megabase but where would the fun in the game be then?

the minecraft comparison some one made is an interesting one, but generally from my experience the less casual gamers would go for a much more complex modded minecraft nine times out of ten, and you might get some one playing it when away from their pc on their mobile device but standard minecraft doesnt have much too it as it is, the mobile version if cut down would have less, so ask your self this, if the situation happened here that they could cut out say one third of the game to get it on a switch, what would you be prepared to lose? bit resource use items like massive bot networks? or up untill 0.16 belts? or maybe those high resource usage nuclear reactors? could you play the game reasonably with out these ?

and if so would it be fun?

im not saying they should not, or will not, im just saying is it worth the loss of gameplay?


Styles Dec 17, 2017 @ 5:41pm 
Originally posted by Tiger:
there are many situations where an intergrated GPU is more powerful then some dedictated GPU

I had to stop reading right here - you might as well say the earth is flat and the center of the entire universe.

Integrated graphics shares ram with the rest of the system, whereas dedicated graphics cards have their own ram. The ram on a dedicated GPU is also considerably faster than the ram used by the rest of the system (high-end current gen systems may have DDR4 installed on the motherboard, but I'm not sure if they're even selling sticks of the DDR5 ram used by current gen graphics cards).

The one and only way integrated graphics could be seen as faster than dedicated, is if you compare a current gen integrated with a gpu from ten years ago xD
Last edited by Styles; Dec 18, 2017 @ 3:04am
Tiger Dec 19, 2017 @ 4:10am 
or a low end dedicated graphics card compared to the intergrated graphics in a high end APU? Ram on a graphics card only really effects the textures you can have on the screen and the resolution you can play at before it starts to struggle.

but it has been documented many times before where low end gaming machines have been shown to have worse graphics with dedicated cards, then the onboard APU

this is why alot of tech channels talk about a sweet spot where you should not buy lower then in terms of dedicated GPU because they are worse then an APU.
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Date Posted: Dec 16, 2017 @ 3:16pm
Posts: 132