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It is patently not impossible - this game is less resource-intensive than Rocket League, which runs about as well on the switch as it does on the other consoles (no console will ever be able to compete with a current gen PC, of course). But since Factorio doesn't rely on 3D graphics, it should be a lot closer to the PC experience when ported to a console
The real obstacle is the licensing required to develop for a console
But I imagine that they'd do a switch port the same way minecraft was ported to the consoles - no unlimited world, and a lot of tweaks to the simulation to optimize the memory requirements
Unless you have a small laptop, in which case, there's no reason to buy a Switch unless you want exclusives.
Rocket League is actually heavier on the CPU than the GPU - I have friends who could barely play it on an older CPU with dedicated graphics, and friends who play it just fine with a newer CPU and integrated graphics (it doesn't look as pretty, but the controls are responsive enough)
And a switch can do more than a wii can do, yet they still managed to port games from pc and the other consoles to the wii - less powerful hardware does not guarantee that it's impossible to port, which was the topic of this conversation (portability of the software, not the hardware, lol).
https://www.youtube.com/watch?v=zdttvM3dwPk
https://www.youtube.com/watch?v=t66QDZ7LL5Y
he talks about other platforms. wish KafemlejnekTV would index their videos.
to respond to the comment from Styles about cpu and dedi gpu V cpu and intergrated gpu, there are many situations where an intergrated GPU is more powerful then some dedictated GPU, rocket league has some physics but its not huge, and its not a complex simulation like factorio or even somthing like city skylines, which people always bring to the table when talking about games with high CPU usage. Rocket league only needs
Graphics: NVIDIA GTX 660 or better, ATI 7950 or better.
Processor: 2.5+ GHz Quad core.
Memory: 4 GB RAM.
that could play on a phone almost, but saying that, the recommended specs for factorio are
OS: Windows 10, 8, 7 (64 Bit)
Processor: Quad core 3Ghz+
Memory: 8 GB RAM
Graphics (only states on steam that its 2gb of video memory, and thats about what the GTX 660 mentioned above has)
thats not a huge difference in cpu but much more ram, and a switch i dont think comes that close, from what i can quickly research it uses a tegra APU which runs at 2ghz and only 4gb of ram, it might be possible if you dont do any thing resembeling a megabase but where would the fun in the game be then?
the minecraft comparison some one made is an interesting one, but generally from my experience the less casual gamers would go for a much more complex modded minecraft nine times out of ten, and you might get some one playing it when away from their pc on their mobile device but standard minecraft doesnt have much too it as it is, the mobile version if cut down would have less, so ask your self this, if the situation happened here that they could cut out say one third of the game to get it on a switch, what would you be prepared to lose? bit resource use items like massive bot networks? or up untill 0.16 belts? or maybe those high resource usage nuclear reactors? could you play the game reasonably with out these ?
and if so would it be fun?
im not saying they should not, or will not, im just saying is it worth the loss of gameplay?
I had to stop reading right here - you might as well say the earth is flat and the center of the entire universe.
Integrated graphics shares ram with the rest of the system, whereas dedicated graphics cards have their own ram. The ram on a dedicated GPU is also considerably faster than the ram used by the rest of the system (high-end current gen systems may have DDR4 installed on the motherboard, but I'm not sure if they're even selling sticks of the DDR5 ram used by current gen graphics cards).
The one and only way integrated graphics could be seen as faster than dedicated, is if you compare a current gen integrated with a gpu from ten years ago xD
but it has been documented many times before where low end gaming machines have been shown to have worse graphics with dedicated cards, then the onboard APU
this is why alot of tech channels talk about a sweet spot where you should not buy lower then in terms of dedicated GPU because they are worse then an APU.