Factorio

Factorio

View Stats:
Can you reccoment me some biter settings.
Hey, i need biter settings for free game and i am not experienced at all about how they develope in the long run, like how fast they develope or how slow when i put this and that setting.

All i am looking for is a setting where they do not just flat out overtake me and run in my base, i am no good RTS player, but it should not be like they never ever do anything, so they should not be too passive or tame too. I know its hard.

Is there any guild i can read about these specific settings or can you reccomend me some please? Thanks
< >
Showing 1-7 of 7 comments
kolorotur Sep 26, 2020 @ 5:46am 
Just disable biter expansion and leave everything else on default.
Over time biters become more of a nuisance than a threat, disabling expansion somewhat limits that nuisance factor.
Silberfuchs Sep 26, 2020 @ 5:47am 
You can increase the starting distance as much as you want.
Lowering the evolution setting can help too.

Some players prefer disabling expansion, but to me that feels a bit lame.
And yes, that's amatter of opinion.
Last edited by Silberfuchs; Sep 26, 2020 @ 6:56am
ReggieMcMuffin Sep 26, 2020 @ 5:52am 
Biters seem only to take resources, ammo and repair kits. Even a single line of turrets will stop your base being invaded. Build a wall, place some turrets and forget about biters and concentrate on your factory. This is not a RTS, more tower defence.

Research artillery, destroy all biter spawns from the comfort of your base.

The biters are rubbish and you have gun, laser and fire turrets, you have piercing and uranium ammo, nuclear missiles and tanks. After the first 20 mins of a new game the biters are no match for you.
Last edited by ReggieMcMuffin; Sep 26, 2020 @ 5:57am
Premu Sep 26, 2020 @ 5:54am 
In this case I recommed you chose a large starting area - that means you will have a lot more time to set up your basic factory with some decent defenses before the biters will get disturbed by your pollution.

Having more forests helps, too - it stops the pollution cloud from spreading too far.

With that you should be able to have a relaxed game with otherwise standard biter settings.

Another option you could chose is that biters don't expand. If this is activated you can do a more active defense - just destroy all nests which are inside or close to your pollution cloud and you don't need to fear any attacks. Without that setting you need to have a wall protected with turrets all around your base even if you wipe out the biter nests, as biters might expand right into your area without you seeing that.
The_Mell Sep 26, 2020 @ 5:56am 
My suggestion would be to just use a bigger starting area.
This gives you enough time to develop defenses as the nests are outside your pollution cloud for quite some time.
Check map preview to see how far away they would be and maybe reroll if it's a desert environment as trees can soak up a lot of pollution - you want to have forests.

A good rule of thumb is that you should upgrade your defenses if they get damaged.
Actionjackson Sep 26, 2020 @ 6:37am 
Ok guys that is great help, that gave me some good perspective on what i can do and how i should set it up.
I think i leave expansion on, i will give that a try, but give me a very well sized starting area,... and forests :)

Thank you very much for the fast response!
gienekman Sep 27, 2020 @ 1:39am 
I'd say increase your starting area to 200-300%, so you have some breathing room at the start and leave the rest at default.

Disabling biter expansion, or lowering evolution, or anything else that nerfs them makes a huge part of the game trivial.
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Sep 26, 2020 @ 5:32am
Posts: 7