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The chest obviously holds MANY more bullets than a turret can. It was also my plan to convert the chests to requesters for robots but I beat the world before I needed to do that upgrade.
I ran into a couple of annoyances with the use of burner inserters to reload turrets from requester chests (and I expect they could happen with belts too if there are supply issues). Both happen when blueprinting things.
1. If the inserter is placed before the turret and gets coal delivered before the turret gets built, it'll get stuck trying to deliver coal, and never load the turret with ammo even once it does show up.
2. If the coal arrives late but the turret and ammo doesn't, the inserter will load a few magazines into the turret, then run out of fuel.
Either way, you're going to have to manually intervene to get things running again. On the game where I used this technique, I had two or three out of every ten turrets placed by blueprint run into this.
Electric inserters may be vulnerable to blackouts, but not needing coal delivered to them avoids those two headaches.