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Of course you need to produce more power during the day than you need, so the accumulators charge.
No pollution means less biter attacks.
You can run your factory off accumulators for a while if you have enough of them.
I use them when I have a ton of open space I don't know what to do with.
Downside no power at night so you need accumulators and they take up a ton of space (but with the map being infinite that isn't exactly a huge problem.).
I tend to spam them like mad in areas where I used to be mining. Sure with the new nuclear reactors there is less need for them than before when we had to rely on solar or coal but still good.
The real problem with them are the vast fields of them required for large factories. It is a boring pain to lay down that many solar panels(think 3k) and don't forget the large number of resources required to build that many.
Fuel is infinite with the solid fuel being craftable from infinite oil.
I was on a ribbon world on a large island when I did it and I cleared all the biters off halfway through so pollution was not a problem.
Solar is the least cpu-demanding power source in the game: All the solar panels / accumulators count as 1 combined entity for the behind-the-scenes calculations.
So if your potato is struggling to run your mega factory at full speed, switching to solar-only can help a bit.
200k would be 84GW of power..... What kind of science per min were you pulling?
Its not straight up 84GW due to charging the accumulators but dam lol.