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They were pretty trivial compared to every other science pack since 1 artifact worked out to 10 science packs...
Of course, earlier in the play through you needed every artifact you could get. But, later on I just left them on the ground. After all the research was done, they were only useful for the defender capsules IIRC.
There are other mods that use the alien artifacts but I know that one of the modules of bob mods allows you to build alien weaponry from it as well as offering an alternative way to make science packs out of.
If you like this idea (using the aliens to further your "economy":
Necromant enables you to grind up the corpses of aliens for their meat (which can be crafted into curatives), scales (which can be used to reinforce various defense items like armor and walls), brains (which can be further processed into DNA which can be used for the warfare science packs; which necromant will change).
Alien Loot economy will allow you to find alien ore (and uses the artifacts to); which can be refined into alien plates which, then, in turn can be refined into various alien specific items like Alien Modules (a module that grows more powerfull depending on how many aliens you've killed) and various other alien versions of basic items.
So, THAT'S why I plop down a single laser turret to farm biters off of a base! Up to 15K biters killed and millions of damage on that one turret!