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If you don't mind a view-shift, FortressCraft Evolved was what I always described as a first-person Factorio. It's a bit wonky, and the dev has taken the ARK route and keeps releasing DLC rather than finishing/polishing the game, but it's a decent alternative to Factorio.
Then there's Satisfactory, a very promising Factorio-but-first-person that came out this last year. It got Epic Store exclusivity though, so I am not touching that game for now. But one blog I read who liked Factorio raved about Satisfactory for a while. It really sounds great, and I plan to give it a try when it finally arrives in a more decent storefront. (Steam. I mean steam. They got me addicted with their achievement list)
What I'm currently enjoying right now as an alternative to Factorio is the game My Time at Portia. It very much looks like a third-person Harvest Moon game, even down to a large village of people that you can woo/marry if you gift them enough crap. But the crafting is much more in-depth than I expected. Well, anything that lets you mine up ore and smelt it in varying (and more complex) smelters and processing machines just scratches an itch for me. It doesn't have full-on automation like Factorio, such as using conveyor belts to move products from machine to machine, but it's close.
(POSSIBLY) More to come, as I look in my wishlist to see if I missed any.
I bought it during the winter sale as it was cheap and I am an avid Tower Defense person.
IMO, Mindustry is really nothing like Factorio and is rather bland as a TD. The "Factory building" part is pretty much just placing Drills/Mining Drones to harvest Ore, you use belts to funnel the ore into Processors/Storage(Think assemblers/chests/chem plant) to refine the ore into better ammo for your Turrets. Then it's just a matter of ensuring a steady supply of X ammo to your Turrets.
I played for ~3 hours and got bored, very repetitive and very simple. Though the different Ores give different bonuses for different towers. E.g. Ore X gives Bullet Towers AoE shots and Anti-Air Towers +FireRate. So that was a neat gimmick and made me kinda want Factorio to have a similar thing. Overall I'd say Mindustry is a solid TD game for people who have very little experience with Tower Defense games but enjoy the gameplay loop of Factorio.
There is a much harder challenge in terms of enemies and it's much cheaper. Also has an active pvp scene to test your mettle against each other.
That being said, it's an idle game, and doesnt have a crazy amount of depth. Also you'll tear stuff down to rebuild it pretty darn often...
also lego mars mission crystal alien conflict is pretty nice but no belts as well as star craft.
please no puzzle games.