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Yeah. I came back to see if I at least got some snarky responses to my 0.17 biters question. Nope, but instead this thread is at the top again :).
Considering you've not used a single bit of evidence to back up your claim that Satisfactory is nothing but a rip off and a cash grab by greedy developers, yeah I'm gonna say you're full of crap... All you've been saying is that it's basically the same thing, which is something a lot of games do and you can't understand that.
You're also the one who's made the accusation that the game is a rip off and a sham, so the onus to provide proof is on YOU. Everything you've said so far has been refuted completely, whether you agree with it or not...
I never once said that Satisfactory is an "original". These days, very few games are. It's very common practice for games to use concepts and ideas that are found in other games which, in turn, have taken concepts and ideas from games before them.
It's how the industry evolves. Games are made with different variations of play, which appeals to different people and also evolves the concept behind them...
You totally nail it right there. I would only edit it the initial portion to "Satisfactory is very expensive for what it delivers in comparison to Factorio".
Given its current state of development in this extremely-early access, it should be free or at most 1/3 of the current price. Then we might treat it with respect as a promising and potential newcomer. Then once it matures it could go to a normal price, with some discount for early adopters. Oh yeah, like most gaming companies do :)
You stated this like it was a fact:
You say Coffee Stain Studios made Satisfactory to eliminate Factorio from competition. That's a lie - the alternative would reflect negatively on your intelligence. Not only is that not how the video game industry works, the devs expressly said they loved playing Factorio:
https://www.ign.com/articles/2018/07/19/satisfactory-is-a-factory-sim-from-the-creators-of-goat-simulator
And even if eliminating Factorio from competition was their goal, saying that they failed a mere two weeks after Satisfactory was released into early access is silly. Eliminating anything from any competition takes time. Plus, you're saying that without knowing anything about how well either game is doing. You're not lying on this one because you have no idea what you're even talking about.
Then you said:
How would you know? You've posted this thread before the alpha test weekend even began, and since you're so vehemently against the game, there are two possibilities: One, you haven't played the game or haven't played it nearly enough to make that kind of judgement call. Two, you have played the game a lot and are thus a hypocrite.
It's actually quite easy. Sure, it's not as easy as in 2d, but they've done well in making the game accessible. Building belts is a simple matter of pointing and clicking - very intuitive. Larger buildings are better placed from a vantage point, which the game provides early on in the form of a lookout tower - or you could simply climb another machine or a nearby cliff.
The map's pretty huge, and a pre-determined environment has its own advantages - like being able to hide secrets or tell a proper story.
Your elitism is tiring. There are people who'll play both - me amongst them. Sure, Satisfactory will at some point come to an end, but at the pace I'm going and seeing as there's plenty more to come, it'll probably be in the area of dozens or maybe even hundreds of hours. I don't know, I haven't seen everything yet. The introduction of belt elevators will probably have me rethink the entire design of my factory, for example. And when it's over, I can always play Factorio. As for the expensive part: I feel I've already gotten my money's worth out of Satisfactory by playing with a friend and building a very different factory there than when I played on my own. I've put in about 50 hours already, I'd guess, and I'm far from tired of the game.
How on earth is this game a rip-off? Yes, the basic principles are the same, but the implementation is quite different. The fact that there are no inserters alone makes for a very different game. The same goes for having to think in three dimensions. You should see some of the spaghetti in my factory; it's nuts that I know where everything comes from and goes. Resource nodes contain an infinite amound of resources but are relatively few, so your primary worry is prioritising what goes where rather than balancing expansion and consumption. Even the focus of exploration is different: In Factorio, you're trying to find more resources to snag while in Satisfactory you're trying to find new things to research which are often hidden on cliffs or in caves. There are things out there that I have seen but that don't have an actual use yet, so I'm curious what those are going to be about, and they're hidden everywhere. Plus, the landscape to me is more compelling to explore because there's more to find than in Factorio where I'll only find biters and resources on a landscape where after a certain point it makes no difference whether I'm in a desert or not.
As for the fraud part: Unlikely. There are games out there that are just asset flips. They cost almost nothing to make, are done within days and they're sold for a very low price. Anything they sell is basically profit, and the devs never improve those games. Satisfactory, just from the graphics and animations alone, but also from the dev time that went into it (as you correctly state: more than two years already), has likely cost quite a bit of money and requires a certain amount of sales to break even (well, until Epic gave them a lot of money), and the devs are visibly still working on the game. There was a recent patch, and another one should land at some point this week (maybe Thursday like the last one, but they didn't specify). If they wanted to defraud us, they'd have put in way less effort, taken the money and run.
Okay, this was probably my last post in this thread unless someone says something so stupid and easily debunked that it costs me nearly no energy to reply. I've already put in way too much effort with this post.
OP is either trolling, or unreachable with logic. Why are you wasting your time??
(OP, don't bother responding to me. I won't respond to you.)
I have a habit of trying. I remembered why I stopped arguing with people like the OP a long time ago...
Mods are obviously asleep on this whole thread. Should've been locked and deleted before the first response. "Fortnite" in the title should have been enough. OP has obviously eaten too many Tide Pods. (or not enough, I'm not sure)
Anyways, I've wasted my five minutes of the day here. Now I don't have any left for the Subnautica: Below Zero crybabies. I need to manage my time better!!
Yeah I've reported this thread a couple times because honestly it's gone way too far. I've seen mods respond in other threads but never anything here. Shame.
Because if they lock it down, they're "silencing the competition". They're just waiting it out. Thread will be buried eventually. Once OP loses interest.
Factorio looks alright too, if you like your games 2D. But calling a 3D game a ripoff of a ♥♥♥♥♥♥ 2D game is a bit much lmao.
As this person stated here, in satisfctory you can't build very big factories, becouse it's in 3D and it's first person game, so it only makes it harder. There are also many other bad marketing decisions that these developers made, like selling it only on 1 game platform, which is very hated by customers, becouse of lack of threads or lack of support, and that it only allows certain group o peoples to enjoy this game.
Secondly the price (30$) is way to high for an unfinished and unpolished product. Epic game store is heavily related to fortnite, thus i put it in the title, so most peoples would know what is going on.
As i said before, those games are very similar which is clearly rip-off and fraud, which I said before. (https://en.m.wikipedia.org/wiki/Fraud). Im looking in various sources and confirming my informations, while you are just posting your pure speculations.
And also, search for other discussions like this one, so you will know what im saying.
I don't think it is "clearly" a rip-off either. That is very debatable. I think you are mixing up drawing inspiration from something with plagiarizing something. They've gone with their own artwork/style, and they are building the game in 3d instead of 2d. And I assume this will lead to some mechanical differences compared to Factorio's 2d setting.
I'm sure a bunch of people have played Factorio and wished they could do it in 3d instead of 2d. Some people just can't get into 2 dimensional games as much. Some people are probably curious to see how these automation mechanics could work in a 3 dimensional environment as opposed to a 2 dimensional environment. I'm definitely curious about this myself. And some people probably would like to see more entries into this new genre of automation that Factorio has sort of created. Or at least popularized. So I think Satisfactory is drawing inspiration from Factorio, not ripping it off.
And the process you are seeing here is how we get new stuff in the "arts" sphere or whatever you want to call it. Books, movies, games - creative works. Heck, in all areas of life innovation comes from building upon ideas that have come before. Someone comes up with DOOM and the FPS concept. Then Quake and Unreal Tournament "rip-off" (draw inspiration from) that game. Then Halo "rips" them off.
I can understand claiming it is a rip-off, although I think that is quite an ill-considered view.
What I really don't get is the claim that it is a fraud. At all. Are you not reading your own link? Is english your second language maybe? Because the way you are using the word "fraud" in no way fits the actual definition, both from your own link and in a dictionary. Maybe you are using the wrong word for what you are trying to say?
All games are Pong rip-off in some way.