Factorio

Factorio

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Atlas32 4/abr./2019 às 20:53
Factorio vs Satisfactory?
Are you playing both and if not, why? I'm currently playing through the final SC2 campagn LOV, then Dragon's dogma, and THEN I will purchase Satisfactory and see how i like it. It should be more updated by then anyway, with more content.

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Exibindo comentários 196210 de 232
PunCrathod 2/set./2021 às 11:43 
Escrito originalmente por benbennett145:
ah a fellow gregtech connisuer
gregtech? Never tried it but according to its wiki it is babys first put shape through a hole toy compared to the modpacks I play.
Edward Von Worms 3/set./2021 às 23:27 
Satisfactory has little to no combat, personally i think they focus too much on the people building mega factories, not everyone is into that, especially if the only thing that got satisfactories attention for you was factorio, it kind of plays on that connection but satisfactory basically removes the biters, base defense and combat progression, it's not a bad game but it could have really been 3d Factorio which i really wish it had been.
Dyson sphere is some supposed to be more factorio in 3d.
Vyndicu 4/set./2021 às 5:12 
Escrito originalmente por dragonsphotoworks:
Dyson sphere is some supposed to be more factorio in 3d.

Only partially.

There is no combat or really any progress blocks, aside from having no energy, in DSP. Like the post just before you said, not all people are into the "creative megabase" thing part of Satisfactory and DSP.
Escrito originalmente por Vyndicu:
Escrito originalmente por dragonsphotoworks:
Dyson sphere is some supposed to be more factorio in 3d.

Only partially.

There is no combat or really any progress blocks, aside from having no energy, in DSP. Like the post just before you said, not all people are into the "creative megabase" thing part of Satisfactory and DSP.
Not *atm*, but combat IS planned for DSP, as well as space platforms and a number of other things.

One must remember DSP is the youngest of the three by far, its in its early days.
Vyndicu 4/set./2021 às 9:09 
Escrito originalmente por Unyielding Sarcasm:
Not *atm*, but combat IS planned for DSP, as well as space platforms and a number of other things.

One must remember DSP is the youngest of the three by far, its in its early days.

Yes I was referring to what is *currently* implemented in DSP as right now. Instead of what is being planned.
True DSP does not have combat now. But its style of play "Yes with out combat" is a factorio 3d style game.

But your right shouldnt base it on planned features as we all know lot of time planned becomes unplanned pretty often in new games :-/

But other then DSP there is another factory game coming out. I have it but forgot name lmao too many icons to remember which is which. Its not on steam it was on kickstarter.
Yup actually exact one :-) None will be the factorio "killer" I think. But will be cool alternatives.
Not same type of game. But thought in mean time while wait on new factorios... give
https://store.steampowered.com/app/1293860/The_Riftbreaker_Prologue/
a shot. Its pretty cool. :-)

Or try DSP or Astro Colony. Satisfactory while good game... Does not scratch same itch as factorio.
Última edição por dragonsphotoworks; 4/set./2021 às 18:47
Vin Carver 7/set./2021 às 5:22 
Escrito originalmente por Sparky mark phillips:
Satisfactory has little to no combat, personally i think they focus too much on the people building mega factories, not everyone is into that, especially if the only thing that got satisfactories attention for you was factorio, it kind of plays on that connection but satisfactory basically removes the biters, base defense and combat progression, it's not a bad game but it could have really been 3d Factorio which i really wish it had been.

Satisfactory has been around for a while and the map still has issues with invisible terrain, getting stuck in rocks and being able to build under the map. They keep adding updates but don't go back and fix gamebreaking issues. On top of that, the bottleneck for endgame crafting is your PC because you need so many 3D models running you're lucky to get 10FPS on the last tier. It's great at marketing to newer players but there's a reason why most of the long term resource management players don't stick around too long unless it's to see how to break the game.
Nailfoot 7/set./2021 às 17:56 
Escrito originalmente por Vin Carver:
Escrito originalmente por Sparky mark phillips:
Satisfactory has little to no combat, personally i think they focus too much on the people building mega factories, not everyone is into that, especially if the only thing that got satisfactories attention for you was factorio, it kind of plays on that connection but satisfactory basically removes the biters, base defense and combat progression, it's not a bad game but it could have really been 3d Factorio which i really wish it had been.

Satisfactory has been around for a while and the map still has issues with invisible terrain, getting stuck in rocks and being able to build under the map. They keep adding updates but don't go back and fix gamebreaking issues. On top of that, the bottleneck for endgame crafting is your PC because you need so many 3D models running you're lucky to get 10FPS on the last tier. It's great at marketing to newer players but there's a reason why most of the long term resource management players don't stick around too long unless it's to see how to break the game.

And, thus the lack of BPs in Satisfactory. The game cannot handle huge mega builds at this time, so if they provided the tools then everyone would break the game pretty quickly.

Satisfactory died pretty quickly for me, because I only play these games to build HUGE! DSP scratches the same itch, but it is too early in its development to have a lasting pull.

Factorio: 3500 hours and counting
DSP: 200 hours, and stalled until further development
Satisfactory: 25 hours, and bored out of my mind
While I will say I like Satisfactory as well, my issue with it was size limits as well. I can build factories in factory over 10,000 x10,000 tiles insize often. And its what I love to do.. sadly cant in satisfactory sd well.
Molay 8/set./2021 às 7:36 
I don't play satisfactory for one reason alone: No blueprints or equivalent system. I just can't be arsed to build a huge factory by hand, I do not find that fun whatsoever. I hope they change their mind someday and work on that. Besides that, it's a lovely game, and if you don't mind the manual labor you're gonna have a great time.
Escrito originalmente por Molay:
I don't play satisfactory for one reason alone: No blueprints or equivalent system. I just can't be arsed to build a huge factory by hand, I do not find that fun whatsoever. I hope they change their mind someday and work on that. Besides that, it's a lovely game, and if you don't mind the manual labor you're gonna have a great time.
Satisfactory devs have 2 concepts they are almost violently adverse to: threat to the factory, and blueprints.

The former may well be against what they want they want the game to be (though it comes off like they just dont want to bother) , but the latter is a flat quality of life function that is absurd that they refuse to even consider it.

Hell, DSP did it in like... what 3 months after launch with 5 people, but the vastly higher production quality of satisfactory cant pull it off?? no, they just dont want to for some idiotic reason.
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Publicado em: 4/abr./2019 às 20:53
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