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Why do you want that much storage anyway? Just let your assemblers idle until they are needed.
Just leave the ore in the ground. If you need storage to allow for "burst" consumption, then you actually need more supply in the first place.
Buffer storage just delays the problem.
Not mine! I use 1-4-0 trains. If I find supply lacking, I add more trains and a train stacker.
Maybe you misquoted and meant to quote the OP?
Not the case if you also implement mods like Angel's as you don't really have a choice on overflow when drilling for ore and the problem becomes even worse if you add a mod like Yuoki's. Needing Sapherite AND stiratite because they hydro-refine into one of either Yuoki ores means you end up with massive surplusses of copper for example.
True enough that you need those surplusses later on again but when you just discover hydro-refining the surpluss of copper become a problem you can't solve at that time.
...to be fair, there are a couple things that sometimes make sense to buffer even in vanilla, like reactor-related buildings, as you don't need those very often but you do need a big burst of them when you DO need them, and it takes an enormous amount of work to produce them quickly.
For modded games Warehouses are almost a must, but that is a different topic.
i also jumped to 1-4-0 trains atm.
As plenty of people have said this is not the "optimal" way of playing. But to hell with that. If you want to do it, do it. Before I learnt how to optimise everything personally I made a power buffer design that, if there were enough fuel coming in, it would buffer loads into storage. If the fuel went low it would start pulling it out. Efficient? No. But one of my proudest builds considering I didnt know WTF I was doing at the time :D
The inbound stations for the furnace lines only buffer 115k ore, plates run straight to production without buffer (unless you count the furnaces' internal buffer when the line isn't at full draw. The steel production area is a bit different at 330k per inbound but those trains are 3-8-3 configuration where the others are only 1-4-1.
I've done plastics and rocket fuel at outposts so they also come into production through train stations made to about the same specs. 4 chests wide per car x 3 chests deep. Since I use a low profile unloading belt system, each car can produce 1 fully compressed blue belt this way.
The mine sites have an outbound buffer with twin loading so while the bots are refilling one platform, the second platform is loading the next train. I use a circuit network to ensure only one platform is open at any given time. At any given time there are up to 5 more ore trains than unloading platforms for any given ore. This helps reduce the stress during bursts but I agree that it does mask supply inefficiency. Learning this nifty little lesson the hard way as I build up to 1 rpm.
edit: The one thing I do kinda buffer is refined uranium but that to only 3k. Helps when I come busting into that area low on atomic bombs after clearing a new area.