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Edit: I had tried to get the Golem achievement earlier in controlled tests but got distracted with another bottleneck that was also a test in progress. Never realized I was standing on the tracks for the coal supply to the [rarely used] secondary steam plant.
I died 10 times in the past hour ON THE SAME STRETCH OF TRACK by train.
might actually be possible to set something up like that with normal lights.
No reason you can't with the normal circuit system. Kind of one of the nice things about the circuit system. We might not have a bunch of items, but you can make your own with a good blueprint and some knowledge of the circuit system. Can even make train crossing stations that only allow a player through if there's no train coming or stop a train if the player is crossing.
Hey, I can respawn. That's sorta the reason I haven't been eliminated. If we could respawn IRL then "survival of the fittest" really wouldn't apply :P
I haven't got the time.... Too many trains, and a lot of the time, it happens when I am pushed out of the way by a large electric pole. Although I might try to enable the debug option that shows train pathing, if they didn't remove it in .16.
https://steamcommunity.com/sharedfiles/filedetails/?id=1449051171
https://steamcommunity.com/sharedfiles/filedetails/?id=1449051030
I knocked up a very quick example for anyone interested doesn't require combinators just some sturdy gates and some signal wire. Good thing is you can just blueprint the suckers and place them on high traffic areas or where ever. You may need more gates depending on the speed and cargo of the trains however was just a quick knock up.
You can use gates with circuits to turn off signals. Gate opens, train signal goes red, train stops. You walk through no worries.