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Electric miners take 2 time units, engines take 10 time units to craft (how many seconds is a time unit will again depend on assembler crafting speed). So, to make 1 item in unit time, you'd need 2 assemblers for miners and 10 assemblers for engines. Therefore the ratio is miners:engines = 2:10.
If you're using lv2 assemblers (speed 0.75) with no modules, you'd need 2/0.75 = 2.67 rounded up to 3 assemblers making miners, and 10/0.75 = 13.33 rounded up to 14 assemblers making engines.
I was originally basing it off the blue science design from this https://imgur.com/a/He44I#vayUtyR (but that was when blue science needed asemblers, not miners) Hence why I asked for a newer ratio.
Tested in creative and it works well ...in fact it makes way more miners than the engine asemblers combined
I decided to put all 6 science packs in for the build I am going for (10/12/12/5/8/8). I will need to supply this much raw:
Petroleum Gas 4796/m
Heavy Oil 385/m
Stone 514/m
Coal 225/m
Copper 6042/m
Iron 7526/m
Woozers that's a lot! Granted changing it to /s makes it less daunting, but still a lot.
my notes are for main bus ingredients, so I have, e.g., blue circuits instead of their raw materials -- but it's gonna double or triple the total needed.
As for the transport, a blue belt carries 2400 items/min, or 1200 items/min per lane, so your 6042 copper/min translates into 2.52 blue belts of material. (Perhaps this is listed on the site, but it doesn't work for me so I can't check :) )