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If you blueprint a wire between two poles then placing that blueprint will automatically also place the wire.
There is a third option, but it is a bit tricky. You can have decoy stations nearby for the train to visit when you don't want them to go to the real station since trains naturally choose the closest station first (with some modifiers).
I'm curious to see if I can use train signals to shut down a section of track leading to an expansion base unless I want trains to use it. Last time I tried just removing part of the track and it caused the train to not run at all when it had no path to the remote train station. I'm wondering if the train would just wait until the signal allows it to pass, which is not what I want for this purpose.
Trains will just sit in sub-bases until being called (when the station turns on).
Or if U want them to sit in main base, just set condition to leave station only at the arbitrary value.