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Maybe they are filling the requesters, but it gets used instantly making them look empty, and since they are right next to the storage the perspective hides the fact that the bots go there.
The more I think about it, the more I think this will solve it. Once the chests are full, the bots will only deliver what is needed to replace what you use.
Active provider chest
The active provider chest is a large advanced storage item that is part of the logistic network. Logistic robots will pick up items from this box to move them to requester chests or the player. Unlike passive provider chests, logistic robots will also actively attempt to move all items within an active provider chest to storage chests when there are no other tasks available. If you don't want the contained items to be moved until they are specifically requested, then use the passive provider chest instead.
Active provider chests have the highest priority as pick-up points for logistic robots when fulfilling requests.
Passive provider chest
The passive provider chest is a large advanced storage item that is part of the logistic network. Logistic robots will pick up items from this box to move them to requester chests or the player only. This makes them useful for storing items in a specific location, rather than a centrally located storage chest. If you want the contained items to later be consolidated in storage chests, then use the active provider chest instead.
Construction robots will pick up replacements for destroyed entities from a passive provider chest.
Passive provider chests have the lowest priority as pick-up points for logistic robots. Logistic robots will not empty passive provider chests if the requested items are available in active provider chests and/or storage chests.
Storage chest
The storage chest is a large advanced storage item that is part of the logistic network. Logistic robots store items picked up from active provider chests here, as well as any items taken out of the player's logistic trash slots. Storage chests can be filtered to only accept one type of item from the logistic network.
Notes
Logistic robots will pick up items in the following priority: active provider chests > storage chests > buffer chests > passive provider chests
Logistic robots will begin to fill storage chests from active provider chests if there are no other tasks available.
The filter that can be set on the storage chest is respected even if items that are actively being pushed to the network can not be stored anywhere else.
If a logistic robot carrying an item is unable to deliver its cargo (e.g. if the player moves out of range), it will drop its cargo in a storage chest before moving to other tasks.
Buffer chest
The buffer chest is a large advanced storage item that functions as both a requester chest and a passive provider chest. The buffer chest functions as an "in-between" chest for ferrying items from provider chests to the player, construction robots, or requester chests.
Like requester chests, buffer chests can be configured to request of a specified number of up to 12 types of items from the logistic network. Logistic robots will then bring the specified items from provider chests or storage chests until the request is met. In addition, similar to a passive provider chest, any items contained in a buffer chest are made available to construction robots, logistic requests from the player, and requester chests that have the "Request from buffer chests" checkbox checked. However, items in a buffer chest are not used to fulfill requests from other buffer chests.
Requester chest
The requester chest is a large advanced storage item that is part of the logistic network. Requester chests can be configured to request of a specified number of up to 12 types of items from the network. Logistic robots will then bring the specified items from provider chests, storage chests, and buffer chests, if the "Request from buffer chests" checkbox is checked, until the request is met.
When fulfilling requests from requester chests, logistic robots will first attempt to pick up the specified items from active provider chests, then from buffer chests if the "Request from buffer chests" checkbox is checked, followed by storage chests, and finally from passive provider chests.
Hope you are planning to section them off later with item bridges / etc. (Although, you could do that now, if the mono-net is not going to be a permanent feature.)
^This.
Check for large queues at roboports, it is a dead giveaway that you may need to add more ports along common flight paths to recharge all the active bots effectively & minimise journey times.
A good way to monitor bot throughput levels is to hover over one of the requestor chests ~ note the "expected deliveries" readout: it should be hovering roughly near <requested items - number in chest>.
If the expected deliveries are full but chest is empty, then you need to increase the request buffer size (as Name Lips said above) due to the item delivery latency.
But, if the expected deliveries are only a fraction of the missing items, then you simply do not have enough bot throughput capacity to meet all of the requests.
It can be rather hard to debug a bot setup...
Perhaps, if you are having power issues, the bots are simply all busy trying to recharge, as someone said above? That could be why nothing seems to be going right. I recommend at least 1 roboport per 50 active robots, unless you don't mind a short queue occasionally.
If you want bot-driven transport, you need a lot of roboports and a lot of power. You also need a lot of bots, but only bots which can actually recharge are of any use. Which is where most people go wrong when trying to use logistic bots en masse; they build thousands of bots but only enough roboports to maintain a few hundred (if that).
Active providers are almost always the wrong tool for the job. If you are consistently producing more than you consume, you should simply allow the pipeline to back up to the source so the producers stop producing. Active providers stop that from happening. Or rather, they'll delay it; the active providers won't start to fill up until every storage chest on the network is full of whatever you're over-producing.
Simply changing the provider chest type is not enough to unlock their potential.
If you are not throttling what gets put into the active providers, yes that does happen. Which is exactly the wrong way to use them, imo. Passives would be the "right" choice in that setup.
(For the record, actives are my 2nd-most used logi chest, right behind requestors. Passives are waaaay down the list far below storage, & will probably drop into last place, once I figure out a good use for the new buffer chests.)
Once I have this area freed up, I'll build my factory and rail lines and whatever else I need, but trains take a LOT of space, so it wasn't possible to easily use them in my initial base design.
Right now I'm just expanding my solar panels, batteries, and exterior perimeter.
I think I have around 8k solar panels now.