Factorio

Factorio

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billy Jan 22, 2018 @ 6:03pm
Can you pause and issue commands and look at stuff?
Or is the game about clicking quickly like an RTS?

I don't really enjoy games that are about clicking quicklly for hours on end , i prefer to be able to have a think and take my time.
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Jupiter3927 Jan 22, 2018 @ 6:09pm 
If it is RTS, its a very slow RTS.
It can be paused in single player just by pressing escape but multiplayer has a pause button that pauses the game for everyone on your server.

If you set up your defenses, you'll have tons of time to wander around not doing anything and still have time left over to slowly plan your next move.

Sometimes through poor planning, you might have a time crunch where you need to do something fast but that's about it.
MangoMan Jan 22, 2018 @ 6:14pm 
it has auto aim, and you only have 1 "unit" to control so there's not much need to pause. the game is not about the combat, which boils down to basically just holding space and pointing in most situations.

I don't really enjoy games that are about clicking quicklly for hours on end , i prefer to be able to have a think and take my time.
the game is actually about doing everything you can to *reduce* tedious clicking. there are definitely things that are more tedious than others, but whenever you feel like "I hate doing this", that's when you should start thinking "here's what I'm going to do to make sure I never have to do that again".
Last edited by MangoMan; Jan 22, 2018 @ 6:15pm
fractalgem Jan 22, 2018 @ 6:19pm 
Usually if you REALLY need to stop and think, you can pause, break out pen+paper, and start planning out your factory. Unless you really ramp up the biter settings you should have plenty of time to run around tracking down "that one misplaced belt/inserter/factory/wire that's messing my factory up", and if you really really need to you can always use a console command to lower the game speed. (I'm not sure what happens if you set gamespeed to zero and try to use the map).
Vixx Jan 22, 2018 @ 6:42pm 
You can also turn the biters off and have all the time you want.
PlacidusMiles Jan 22, 2018 @ 6:49pm 
If you want you can turn the aliens completely off and then take as much time as you want . I enjoy just perfecting the efficency of my factory and building a mega base.
Jupiter3927 Jan 22, 2018 @ 8:32pm 
You still need to worry about running out of resources with biters off.
No rush.
bryanW Jan 22, 2018 @ 8:35pm 
this game really isn't anything like starcraft, which, is very fast paced and every second counts, but there are achievements for doing things (like launching a rocket) within a set amount of time, or beating the game without crafting more than x-number of items total. most achievements are pretty easy to beat, but some require careful planning and strategic useage of time and resources. but for the most part, the game is pretty relax in single player, and if you set the game to peaceful, it's even more-so. With the addition of mods that make enemies tougher and easier to anger, it can be a bit tough depending on the exact settings and features, but the game is focused primarily on the factory aspect of things, rather than the combatative aspect that is (more-or-less) included as a side-piece or addition to an otherwise-completely realized idea
Originally posted by Vixx:
You can also turn the biters off and have all the time you want.
^^^^^^^^^^^^

Before you reach very optimized designs and you create your own blueprints libraries, then you will spend lots of time alt-tabbed or with pen&paper.
Name Lips Jan 22, 2018 @ 10:29pm 
You don't really "issue commands" in factorio. Your character is your only unit, and, when you actually choose to fight with him, controls roughly like a twin-stick shooter (move with arrow keys, aim and fire with mouse). It is more of a base-building game than an RTS. It's not an action or reflex game at all.

You're going to spend most of your time laying down conveyer belts and setting up automated construction lines. Until you know what you're doing, attacking the alien bases is more or less suicide, so you survive by playing a very simplified tower defense game -- surrounding your base with walls and turrets that do the fighting for you.

Maps can take dozens of hours to complete, and a lot of that time is often just standing around waiting for stuff to finish being built. Pausing would extend the game unnecessarily longer. You have more than enough time to build, tear things down, rebuild things, and so on.

fractalgem Jan 23, 2018 @ 12:31am 
Originally posted by Name Lips:
Maps can take dozens of hours to complete, and a lot of that time is often just standing around waiting for stuff to finish being built. Pausing would extend the game unnecessarily longer. You have more than enough time to build, tear things down, rebuild things, and so on.
Though of course, you don't *have* to stand around waiting for things to be built-you can first build a mini-factory to produce belts and the like, and then expand the rest of your factory to produce things faster.

(exceptions exist, such as the seablock modpack, which kinda does need to be played like an idle game at first.)
Last edited by fractalgem; Jan 23, 2018 @ 12:31am
soldier6661111 Jan 24, 2018 @ 2:15pm 
What RTS requires rapid clicking? EU4 and the HOI series do not. These also include a pause function.
AlexMBrennan Jan 24, 2018 @ 3:08pm 
What RTS requires rapid clicking? EU4 and the HOI series do not.
It's my understanding that Hearts of Iron and Europa Universalis would more commonly be referred to as grand strategy, so I guess the answer is some other RTS game (e.g. Starcraft - quick google suggests that top players execute 10 actions per second)

You have more than enough time to build, tear things down, rebuild things, and so on.
But you may not have enough time to place down turrets, switch to ammo, and load all the turrets before the biters start eating the first turrets.
billy Jan 24, 2018 @ 3:58pm 
Originally posted by soldier6661111:
What RTS requires rapid clicking? EU4 and the HOI series do not. These also include a pause function.

errrrr EU4 and HOI are not RTS games . I'm referring to games from dune , CnC to starcraft etc..

It's strange as in the 'old days' a lot of RTS game would allow you to pause and issue orders in single player. That kind of faded away for some reason but some games have done it recently.
Last edited by billy; Jan 24, 2018 @ 4:03pm
Grumpy Old Gamer Jan 24, 2018 @ 4:12pm 
Originally posted by Jupiter3927:
You still need to worry about running out of resources with biters off.
No rush.
Not much of a concern. Depending on hwo quickly you ramp up yoru base, the starter patches usually last several hours at least. In one game I have launched about a dozen rockets and am only on my 3rd ore patch of each type.
soldier6661111 Jan 24, 2018 @ 4:25pm 
Originally posted by billy:
Originally posted by soldier6661111:
What RTS requires rapid clicking? EU4 and the HOI series do not. These also include a pause function.

errrrr EU4 and HOI are not RTS games . I'm referring to games from dune , CnC to starcraft etc..

It's strange as in the 'old days' a lot of RTS game would allow you to pause and issue orders in single player. That kind of faded away for some reason but some games have done it recently.
You obviously don't know what the letters stand for and/or don't know those games. Errrr durr

RTS=Real Time Strategy. HoI and EU4 are both strategy games played in real time. Easy to understand.
Last edited by soldier6661111; Jan 24, 2018 @ 4:43pm
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Date Posted: Jan 22, 2018 @ 6:03pm
Posts: 20