Factorio

Factorio

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Artemis Apr 28, 2019 @ 11:07am
Configuring Bobs Mods for existing Seablock play through
Does anyone know how to configure modules for bobs mods in an existing seablock play through? I'd like to make productivity modules more effective as the first level of productivity modules only adds 4%, which is extremely low and not even worth it - and the penalties are quite severe. I know you can supposedly change this in the start up mod settings in the main menu, but that doesn't work at all for existing play throughs and starting over is not an option.

Is there a way to do this or some work around?
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Artemis Apr 29, 2019 @ 6:12pm 
It turns out the mod "Circuit Processing" overrides all of the bobs module config options. If anyone else has this issue, just disable that mod and you're good to go.
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Date Posted: Apr 28, 2019 @ 11:07am
Posts: 1