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Yeah, I completely disagree.
The only downside for gun turrets is that you need to build a provider belt. But once you have it, a full line of upgraded gun turrets can mow down almost everything even with the cheap standard ammo. Once you are able to upgrade the ammo to uranium, absolutely nothing will be able to get even close to your walls. You might sprinkle in a few laser turrets for their extra range though to deal with larger spiters.
I guess a row of flame thrower turrets is doable behind my lines of laser, but would it be overkill in late late game? Like would a triple line of lasers and decent tech take down behemoths? It's not a problem for me to build flame defences, but it involve spending more time on it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1564410305
This will give your flamethrowers time to aim at them and take out the initial wave.
The only problem is your bots will try to replace landmines as they explode.
I'm sure there's a way to turn off bots with the circuit network somehow...
https://steamcommunity.com/sharedfiles/filedetails/?id=1921713935