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Landfill in blueprints
Hi,
how to build landfill into blueprints?
I know it´s possible since 0.17 but i don´t know how to do.
Originally posted by Fel:
If you check the "tiles" checkbox when making a blueprint it should also bluepring the landfills, you can remove the buildings from the blueprint and make it a landfill blueprint.

It is mostly used to make sure that the buildings would get land to be placed, but if you want to just place landfill with bots it is possible to use either the copy tool on existing landfilled area or to ghost-place landfill if you have the item in your inventory.

The biggest advantage of the ghost-placing method is that you can adjust the brush size with + and - from your numpad (or whatever you bound that to).

I hope it helps.
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Showing 1-6 of 6 comments
AlexMBrennan Jun 1, 2019 @ 7:19am 
how to build landfill into blueprints?
Tick the "include tiles" box when you make a blueprint.

It still won't work (left clicking on water doesn't work because building can't be placed on water, while shift-left clicking will just build the landfills without the rest of the blueprint) so it's probably wise to not bother until Wube can fix this broken nonsense.
The author of this thread has indicated that this post answers the original topic.
Fel Jun 1, 2019 @ 7:26am 
If you check the "tiles" checkbox when making a blueprint it should also bluepring the landfills, you can remove the buildings from the blueprint and make it a landfill blueprint.

It is mostly used to make sure that the buildings would get land to be placed, but if you want to just place landfill with bots it is possible to use either the copy tool on existing landfilled area or to ghost-place landfill if you have the item in your inventory.

The biggest advantage of the ghost-placing method is that you can adjust the brush size with + and - from your numpad (or whatever you bound that to).

I hope it helps.
Emmote Jun 1, 2019 @ 10:25am 
From the mod organiser: Landfill Everything.
Or the website: https://mods.factorio.com/mod/LandfillEverything
ilife4zombi1 Jun 2, 2019 @ 1:51pm 
Oh, OK.
I thought the land itself is marked as landfill for blueprints.
THX
rootsrwx Sep 14, 2020 @ 1:56am 
Originally posted by AlexMBrennan:
...
It still won't work (left clicking on water doesn't work because building can't be placed on water, while shift-left clicking will just build the landfills without the rest of the blueprint) ...

Clicking twice does work. But you have to synchronously wait until the first pass is completed. Doesn't look like proper automation to me either.

Also copy-pasting designs doesn't allow this option, afaik, one has to create temporary blueprints. Building factories on water is so painfull because of UX issues ((
I guess they should had restricted the usage of landfills (e.g. to shallow waters or short spans only), rather than leaving this mighty feature without fully capable UI.
astrosha Sep 14, 2020 @ 2:08am 
You have to build the entire thing on Landfill for the Landfill to be captured by the Blueprint.

As others have said, you have to plop the BP down twice : first for the Landfill, then after that's put into place, a second time for the machinery (and stone Brick, Concrete, Refined Concrete) that goes on top of the Landfill.

Bear in mind, certain mods (those that allow you to place water anywhere, I believe) WILL break the ability to capture Landfill in Blueprints. I made my nuclear BP's entirely on water (about the only BP set I made that way, due to the copious amounts of water needed for nuclear) but because of a mod I was using, I had to disable that mod, load the game up in creative mode, design the BP, only then could I use the BP in my modded game. I want to say the mod that broke it was LandMover but its been a while.
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Date Posted: Jun 1, 2019 @ 7:03am
Posts: 6