Factorio

Factorio

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GerNick Jul 14, 2019 @ 2:16pm
Cracktorio?
I see topics with names like that. Im currently downloading the game. Why is this game so good? Everyone saying its addicting as ♥♥♥♥
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Showing 1-15 of 23 comments
Shady Loves You Jul 14, 2019 @ 2:30pm 
It's a bit hard to explain but I'll try to eli5 it:

There are multiple ways a game can be addicting. Namely a few, one way is to have a ranking system people can use to always progress. (overwatch for example) Others(mobile games) use a carrot-on-a-stick approach. Mobile city games let you experience a true game, then right before you've had your fill, they take it away. You come back for more, and they take it away or you pay money. Rinse/repeat. Others may want you to feel a "high" of from good games. You do well in one match, and you want to do it again for that same high. Pretty much any pvp game has this. I can go on but I think you get the point.

Factorio (or rather the automation/logistic genre in general) has its own type of addiction. It has what I wanna call the "cookies and milk" approach. Basically, you have a lot of cookies, so you get milk for it. You ran out of cookies but have milk left, so you get more cookies. You run out of milk but still have cookies, so you get more milk. You will never find an equilibrium. Cookies and milk are synonymous with your iron and copper supplies here.

Not only that, but the game never has downtime. If you're waiting on one thing, you have 10 more things that need done. You always have something to do, some more pressing than the other, and very rarely does it feel tedious.

Maybe that's just a bad tangent but that's my two cents so have fun. Try not to get too hooked.

The factory grows
ShutEye_DK Jul 14, 2019 @ 3:12pm 
Originally posted by Moerin:
I see topics with names like that. Im currently downloading the game. Why is this game so good? Everyone saying its addicting as ♥♥♥♥
Hard to explain.
This game has quite a steep learning curve, and an even harder "master the game" learning curve.
But when you get something right in this game, the "Ohhhh THAT is how it works!"-moments are just great!
I've 1200+ hours in Factorio and, judging by watching youtube and other sources, I'm a bloody noob :)
And you can play the game any way it suits you. Set your own goals or play some of the scenarios included. With or without hostiles? Your choice.
Did I mention mods? Over 1.000 of them. They can change anything from a colour to go absolutely nuts in complexity. Google Bob/Angels just to name some.
But for me, the most amazing part is the insight we get from Wube (the devs) in form of their FFF-blog: https://www.factorio.com/blog/

Say bye-bye to your social life haha :D

EDIT: If it wasn't clear from all that jabber, I just want to say: If the game seems hard at first, just hang on. Do not watch too many tutorials, try to learn most by yourself.

EDIT2:
Originally posted by sндdч:
...
The factory grows
It always does :)
Last edited by ShutEye_DK; Jul 14, 2019 @ 3:16pm
TheWolfDrone Jul 14, 2019 @ 6:48pm 
When you buy the game, they send an undercover agent into your life to train your brain using various drug's and....method's, to ensure you are loyal to them and the game.
Zorz (Banned) Jul 15, 2019 @ 1:11am 
Originally posted by ShutEye_DK:
I've 1200+ hours in Factorio and, judging by watching youtube and other sources, I'm a bloody noob :)
1200hours, but a noob? oO

u was just AFK 1200hours while watching youtube 1200hours or what? oO
jagr_200 Jul 15, 2019 @ 1:56am 
The factory must grow. That is why.
CMDR_Stargazer Jul 15, 2019 @ 2:19am 
Originally posted by jagr_200:
The factory must grow. That is why.

Amen to that :)
piccolo255 Jul 15, 2019 @ 5:25am 
Originally posted by Zorz:
Originally posted by ShutEye_DK:
I've 1200+ hours in Factorio and, judging by watching youtube and other sources, I'm a bloody noob :)
1200hours, but a noob? oO

u was just AFK 1200hours while watching youtube 1200hours or what? oO
Read the entire sentence. Noob in comparison to some really good players he saw on YouTube. You could be a professional with decades of experience in your field and still feel like a complete noob next to someone really good at it.
DominantEye Jul 15, 2019 @ 5:40am 
It's too late, lads. He was downloading 15 hours ago, so by now he's died a couple of times and is trying to figure out how to set up a refinery.
Purpleganja Jul 15, 2019 @ 6:53am 
Even after thousands of hours there are still things to learn or to do in a different arbitrary way.

Starting a new game can even let you think and reroll maps for a lot of time with all the small changes you can make in the settings to fit your expectations or flavor for that game. Testing the long term repercussion of some of the changes can take a lot of time and you learn new details along the way.

You can stretch your computer's performance in infinitely late game with megabases or proliferating cellular bases or any concept you like to create for yourself.

The factories must proliferate!
Inkraja Jul 15, 2019 @ 8:26am 
I'm also a 1000hours+ player and i can confirm that. There are so many typs of players, the one who counts every input/output person, the -everythink-must-be-pretty, the chaotic guy (=no bus system), the bus-system-player and the train-guy, the logic-system-guy and and and. I mean even if you play only vanilla there are so many thinks to do. 20million green boards, not enough? 20million red boards!

And dont forget the mods, bobs and angel +! clowns holly ♥♥♥♥ 13 different ores, xy steps till you got ironplates! Im sure that most of my playtime i spend with mods, they expand the game insane!:lunar2019shockedpig:
Nailfoot Jul 15, 2019 @ 11:59am 
I have more than 2000 hours and am hopelessly addicted! I spend a lot of time restarting, as I enjoy the early stages of the game a whole lot.

Once trains kick in, that's where I *REALLY* start having fun! The game parts in-between drag a bit for me though.

I rarely play a single save beyond 200-300 hours. I have one world with about 200 hours, and about 2000 rockets launched, but it isn't updated for 0.17 so I had to start AGAIN....
GerNick Jul 15, 2019 @ 11:59am 
Nice, i currently got the game but its a bit boring at the beginning, dont know if i will like it tho
Nailfoot Jul 15, 2019 @ 12:01pm 
Originally posted by Moerin:
Nice, i currently got the game but its a bit boring at the beginning, dont know if i will like it tho

What do you consider "The Beginning"? The tutorial? Or freeplay up through your first electric miner? I only ask because I think of the beginning up until you have green science automated, and that's really fun to me, because I am still thinking small scale, not in the thousands-of-green-circuits-per-minute phase.
Fel Jul 15, 2019 @ 12:05pm 
Originally posted by Moerin:
Nice, i currently got the game but its a bit boring at the beginning, dont know if i will like it tho
The game isn't exactly action packed later on either, most of the enjoyment comes from designing your own base with the tools you have at disposal, automating new things as you unlock them via research and frequently having to go back to earlier parts to augment the production and fix the problems your design has (because let's face it, outside of a very small number of people, most of us make things that work but are nowhere near perfect).
ChillCore (Banned) Jul 15, 2019 @ 1:25pm 
Cracktorio goes something like this:


*starts playing at 9 pm*

One hour later ...

"WTF ?!? Where did them 6 hours go? ... It's 4 am."
Last edited by ChillCore; Jul 15, 2019 @ 1:26pm
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Date Posted: Jul 14, 2019 @ 2:16pm
Posts: 23