Factorio

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How to permanently delete items from inventory and tool belt?
I apologize if I'm missing something obvious. How do I delete items in my inventory and tool belt?
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Showing 1-15 of 18 comments
robert225 Sep 8, 2019 @ 2:27am 
There is no delete function. Many people put stuff they don't want into a wooden chest and shoot it. Some mods have machines that can destroy unwanted items (eg Flare Stacks, Void chests, etc).
Captain Wolf Sep 8, 2019 @ 2:31am 
Thank you. I'm really loving the game, but I find that odd, no? Also, I tried that with a few grenades, and the box and all of it's content still remained in play.
Originally posted by CaptainWolf2002:
Thank you. I'm really loving the game, but I find that odd, no? Also, I tried that with a few grenades, and the box and all of it's content still remained in play.
Sounds like you didn't use enough grenades. When the box's HP hits 0 it and all its contents are destroyed.
Fel Sep 8, 2019 @ 3:00am 
The "normal" way to trash items in the early game is to put it in a wooden chest and destroy that chest (grenades or shotguns work very well, but you can always just use C to shoot whatever you want with a normal gun as well).
Later on you'll just have a massive number of storage chest and you'll just put your unwated items in your "trash" slot, robots will take them and put them somewhere so that if one day you need it you'll be able to get it.

In 0.17 the toolbelt is no longer an inventory, if you did opt-in you will want to click with the midle mouse button to empty the filter on the toolbelt.
Captain Wolf Sep 8, 2019 @ 3:11am 
Ok, this worked out. I just needed one more grenade. I also noticed the HP boxes below.
Thanks again.
DCYW Sep 8, 2019 @ 7:14am 
middle mouse button
Warlord Sep 8, 2019 @ 12:38pm 
Originally posted by DCYW:
middle mouse button
This is for if the item “shadow” stays in your inventory bar. Mostly only happens if you are on experimental version. Current normal version doesn’t have the updated hot bar.
DCYW Sep 8, 2019 @ 7:28pm 
Originally posted by Warlord:
Originally posted by DCYW:
middle mouse button
This is for if the item “shadow” stays in your inventory bar. Mostly only happens if you are on experimental version. Current normal version doesn’t have the updated hot bar.
really?

When I turned off all my mods, then play I used the middle mouse button and pressed Q to permanently stay item there. Middle mouse button is to take shadow off too.

I just found that out without asking anyone else.

Not arguing here.

just one question, when is this version 0.17 stable?
Last edited by DCYW; Sep 8, 2019 @ 7:39pm
brian_va Sep 8, 2019 @ 8:05pm 
when its ready
Nailfoot Sep 8, 2019 @ 9:07pm 
Originally posted by DCYW:
Originally posted by Warlord:
This is for if the item “shadow” stays in your inventory bar. Mostly only happens if you are on experimental version. Current normal version doesn’t have the updated hot bar.
really?

When I turned off all my mods, then play I used the middle mouse button and pressed Q to permanently stay item there. Middle mouse button is to take shadow off too.

I just found that out without asking anyone else.

Not arguing here.

just one question, when is this version 0.17 stable?


In 0.16, the toolbar was its own inventory. So, yes, you could lock a spot to be only belts for example but the 100 belts that would be in that spot were their own stack, separate from the inventory. If you have 5 stacks in inventory and 1 stack in your tool belt, you have 600 belts.

In 0.17, that changed. The toolbar only LINKS to the inventory. So, in the above example, you'd have ZERO belts in the toolbar, and 500 in inventory. The link in your toolbar would should 500, the total quantity you have available.

To adjust for the loss of inventory space, the devs increased the size of your main inventory. I really like the way it is handled in 0.17 and could never go back to the old toolbar.

0.17 is very close to being stable. No official announcement but the FFF have stated there are only a few bugs left before 0.17 is declared stable. Then, we get 0.18!

You should play 0.17. It has no game breaking bugs. In fact, I haven't had a single bug at all.
Last edited by Nailfoot; Sep 8, 2019 @ 9:08pm
Suggestion for devs. Researchable "garbage Dispoal. Needs coal to use, Creates 3x normal pollution. Destroys anything put in(maybe offer 1 to 5% of the resources back? otherwise just a way to trash our unwanted goods.
Nailfoot Sep 9, 2019 @ 6:01am 
Originally posted by Toothless Raider:
Suggestion for devs. Researchable "garbage Dispoal. Needs coal to use, Creates 3x normal pollution. Destroys anything put in(maybe offer 1 to 5% of the resources back? otherwise just a way to trash our unwanted goods.

Honestly, you never really have too many "unwanted" goods. Depending on how quickly you build, you will probably end up with a dozen burner miners, maybe 20 burner inserters, and a pistol. Everything else is recyclable into another product or directly into science.

Originally posted by Nailfoot:
Originally posted by Toothless Raider:
Suggestion for devs. Researchable "garbage Dispoal. Needs coal to use, Creates 3x normal pollution. Destroys anything put in(maybe offer 1 to 5% of the resources back? otherwise just a way to trash our unwanted goods.

Honestly, you never really have too many "unwanted" goods. Depending on how quickly you build, you will probably end up with a dozen burner miners, maybe 20 burner inserters, and a pistol. Everything else is recyclable into another product or directly into science.


that is true.
pat Sep 9, 2019 @ 6:08am 
I've heard the solution of putting things in a box and destroying the box. I honestly don't understand the logic here. The land is (essentially) infinitely large. Just put everything in a box (boxes) and abandon them. My personal system is to have a small section near my first power generation area that I consider my "dump". Four steel chests (later passive provider chests), are usually enough to take care of me through megabase.
DCYW Sep 9, 2019 @ 6:29am 
Originally posted by Toothless Raider:
Suggestion for devs. Researchable "garbage Dispoal. Needs coal to use, Creates 3x normal pollution. Destroys anything put in(maybe offer 1 to 5% of the resources back? otherwise just a way to trash our unwanted goods.
Do you mean the incinerator?, mods can do that already.
Last edited by DCYW; Sep 9, 2019 @ 6:29am
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Date Posted: Sep 8, 2019 @ 2:25am
Posts: 18