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"Rimworld vs. Factorio, Which should I buy?"
Personally I prefer Factorio having invested over 707 hours (130 just in one map), some people with support me and say it has such a great replay ability having lost of diffrent asspects and variables.
In end I recommend Factorio by a long shot.
There is very little in term of RNG outside of the map generation, no events, even your own character never fails at anything, ever (unless you as a player control it to do so of course).
Rimworld is about building a small colony by giving tasks to a few fairly unreliable characters, with levelling of various skills, many RNG-based events and outcomes (with the skill levels and traits helping to mitigate it for the things relative to your people).
They are really not similar at all (they are not really in the same genre), the only things that are similar is the top-down 2D view, the fact that they happen in a fairly hostile alien world and the fact that you craft things (rimworld being about crafting to survive many threats, factorio being just building a factory to launch a rocket to space).
Also the GUI is garbage (e.g. if a raid drops ten different items you can't drag to allow all of them - you have to click on each item individually, and then click the unforbid button for each item), balance doesn't exist (e.g. the nutrient paste dispenser is totally overpowered so instead of fixing it Tynan just made it really annoying for the player to mass produce nutrient paste meals - you have to wait until a colonist is hungry, and then repeatedly draft them to force them to drop the meals to create a stockpile of them).
neither has a story to spoil, watch some videos and see which touches your special place.