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Otherwise, please post a screenshot of your stations/setup and we can probably help you diagnose the problem.
A signal issue is a little harder to find, even with the visualation. If you're using a single track for two-way travel, then you need to make sure a signal is on both sides of track directly across from each other (even if it's a normal and a chain, which I use on my load/unload stations). Otherwise all signals need to be on the same side you placed the train station, which is the right (not left) side it's travelling in.
There can be several reasons:
1. The train is facing the wrong way(if you have only one rail connecting the two stations)
(the Train in Automatic mode can only drive "forward")
2. The station of the destination is on the wrong side(watch the arrows when you place the station)
Otherwise as the other two have suggested post some screenshots of your Rail Layout
Another tip is that you need to sperate your long blocks into train length ones, this helps the flow of the trains:
If your first train travels along comes out of the junction and starts moving along one very long block, it's not going to trigger the next train to be allowed into that block until it leaves it. For long paths that could mean coming out of one station, when you have four or five trains piled up waiting to move through junction behind, the next train will come but by now your first train is trying to get back into that same junction, meaning you have a train jam. Train 1 wants to get in the junction, train 2 is in the block behind 1 and train 3 is in the junction and cannot move until train 2 moves, but train 2 can't move into the block until train 1 moves, again, 1 is prevented from moving in by train3 so none of them are able to move because your network blocks are too long to allow for that many trains.
I would reccommend getting in the train that says "no path" and taking it through each junction, turn it back to automatic, you should be able to narrow down where the error is. Pro tip , save frequently so that if you happen to get killed by your trains suddenly sparking to life and running you over ( this happened to me a lot) because I didn't realise one of my blue prints was wrong you don't have too much work to do and can easily remember any issues that need fixing. Every.single.time I removed the incorrect signal I got run over. FAIL. In hindsight probably just not standing on the track would solve this.
Remember that trains read the entire path to their next destination, you may spot an error and fix it but there still may be more errors between that and the destination. Getting around this is putting down temporary stops and testing the line. For example is there a path between Stop X and stop Y yes, ok is there a path to Z. stops are fairly cheap and you'll need more eventually so why not craft them now ;)