Factorio

Factorio

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Uncle Smurf Nov 27, 2016 @ 2:24pm
General Silo Production Ratio
Hi guys. This question may have been answered several times, I know, Im the noob here, sorry for that.

I'm working out numbers for a Rocket Launch. Thing is that I reached a point where I cannot find the plates production data. Im looking for plates per second or so, but I cant chrono it cuz I just don't trust my CPU at this point of game :D

I'm using electric furnaces btw. If it helps.

On the side. The numbers if someone wants to take a look and guide me:

Taking that 1 silo cicles every 3 secs maths aside:
50 Assemblies R Fuel
50 Assemblies Low Dens.
50 Assemblies Control Unit
25 Assemblies Blue circuit
25 Assemblies Speed modules
112 Assemblies Red Circuit (Lil more since it goes every 8 secs)
96 Assemblies Green Circuit (I think I overextended here cuz Im a lil OCD)

Still need to workout plastics and solid fuel.

Thnks in advance, A Pain in the Ass.
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Showing 1-6 of 6 comments
KatherineOfSky Nov 27, 2016 @ 2:49pm 
This web site has its own calculator for such things:
http://factorio.rotol.me/pack/base-f13/factoratio/
Uncle Smurf Dec 7, 2016 @ 11:45am 
Originally posted by KatherineOfSky:
This web site has its own calculator for such things:
http://factorio.rotol.me/pack/base-f13/factoratio/
Kath, Im sure my Nickname is getting repetitive for you, sorry for that and thank you

I have this
http://imgur.com/a/0p4Dd

Does this mean that I need 2600+2000 furnaces to get 1.6666 rocketpart per second? (Thinking on a 60 Sec full rocket)
KatherineOfSky Dec 7, 2016 @ 12:31pm 
For 1 rocket per 60 seconds, you will need 60 rocket parts/minute, (using 4 Productivity Module 3s in the silo).

That limits the amount of assemblers/furnaces you need to set up -- these are the results I got from Factoratio: http://imgur.com/a/CQmPP

Furnaces:
875 - Steel
1560 - Iron
1357 - Copper


Keep in mind that use of productivity/speed modules in any of the many production areas will definitely change the ratios!
Uncle Smurf Dec 7, 2016 @ 12:45pm 
Amazingly clear, thanks. I was thinking on going brute mode. Calculate without modules then add them later
KatherineOfSky Dec 7, 2016 @ 2:02pm 
Originally posted by Smurf Daddy:
Amazingly clear, thanks. I was thinking on going brute mode. Calculate without modules then add them later
There used to be an option in Factoratio where you could put in which modules you were using for which machine, but I don't know if they took that functionality out, or I just wasn't seeing it.

I tend to put extra production in anyway since I need stuff for buildings -- belts, machines, etc. :-)
Uncle Smurf Dec 9, 2016 @ 10:36am 
Ik Im a pain but, are we sure Im not overextending here. Build all this is mentally exhausting....
http://imgur.com/a/nRHDJ

U can see there Steel Iron and Copper. Didnt reach the numbers u gave me, but Im gonna go for modules


Thanks again
Last edited by Uncle Smurf; Dec 9, 2016 @ 10:37am
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Date Posted: Nov 27, 2016 @ 2:24pm
Posts: 6