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A way to change the filter on filter inserters (many inserters at once)
Title is a bit weird but I was wondering if there is a way to change multiple filter inserters' filter criteria at once. (ex: changing 100 filter inserter to filter coal rather than iron ore now). I know i briefly saw Katherine of Sky doing it on one of her video before I changed it and didn't think about it until now.

Thanks!
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I know a constant combinator can be used for that. Wire them up and set them to use the signal as the filter and bam, they can be changed very quickly.
Ruges Sep 5, 2017 @ 8:22am 
Shift+rightclick to copy one, then shift+leftclick to paste.
piccolo255 Sep 5, 2017 @ 8:27am 
AFAIK, copy-and-paste function works on filter inserters, so you could use that.

The filters should also be preserved when blueprinting, so you can use bots to deconstruct and reconstruct with a different filter, especially if you're switching back and forth.

There may also be a way to do it with circuit networks, but I've never needed that so I've also never tried to see if that function is present. You could try wiring one filter inserter to check what's available.

I think that's all you could do in vanilla. There could be a mod to do it more efficiently, though.
Originally posted by Khan Boyzitbig of Mercia:
I know a constant combinator can be used for that. Wire them up and set them to use the signal as the filter and bam, they can be changed very quickly.
found it. Thanks this was what I was looking for. This is going to be fun messing with circuits.

Originally posted by Ruges:
Shift+rightclick to copy one, then shift+leftclick to paste.
no.
impetus_maximus Sep 5, 2017 @ 7:17pm 
Originally posted by Ruges:
Shift+rightclick to copy one, then shift+leftclick to paste.
yup
Name Lips Sep 5, 2017 @ 9:59pm 
Yes, I use the shift right/left click copy/paste all the time. You can use it to copy assemblers so they all have the same recipe, to copy requester chests so they're all requesting the same things, to copy contents restrictions on chests (the red squares), and you can also use it to copy/paste the criteria for filter inserters.

You can't do 100 of them instantly, of course, you still need to shift leftclick on each one. But at least you don't need to select the items manually for each inserter.
Nailfoot Sep 5, 2017 @ 10:04pm 
Originally posted by Name Lips:
...

You can't do 100 of them instantly, of course, you still need to shift leftclick on each one. ...

A technicality, but one that saves a ton of time: You can shift left click-and-hold to drag over the inserters. If the inserters are all in a line, you can drag a new filter to dozens of inserters in a few seconds.
Last edited by Nailfoot; Sep 5, 2017 @ 10:05pm
Yep. The problem is that inserted isn't always lined up. But for me it's more that I need the circuit network to be able to change the filter for me as I'm making a smart smelter and I'm basically done now :D
Name Lips Sep 6, 2017 @ 9:15am 
Originally posted by Radioactive Panda:
Yep. The problem is that inserted isn't always lined up. But for me it's more that I need the circuit network to be able to change the filter for me as I'm making a smart smelter and I'm basically done now :D
Not sure if that's possible, but you can have two sets of filter inserters, each half with a different filter. You can have half of them wired up with green wires, the other half with red, and just turn them on and off separately.
Originally posted by Name Lips:
Originally posted by Radioactive Panda:
Yep. The problem is that inserted isn't always lined up. But for me it's more that I need the circuit network to be able to change the filter for me as I'm making a smart smelter and I'm basically done now :D
Not sure if that's possible, but you can have two sets of filter inserters, each half with a different filter. You can have half of them wired up with green wires, the other half with red, and just turn them on and off separately.
It's possible. I've got the theory and testing done. Now all I have left is building it.
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Date Posted: Sep 5, 2017 @ 8:18am
Posts: 10