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20 is enough? XD I don't even look at an ore patch unless I can place around 200 mining drills on it... :-)
they not last longer , ore magicly dont vanish as you mine it , you getting same amount of ore at more steady pace(becouse more miners work meaning they can reach more ore per miner)
i had same mindset that if i mine less it lasts longer but its false...and counter productive , more miners mine ore more evenly , more space between miners will make big chunks of ore endup per miner , and they will take forever to mine them out fully
when miners overlap they reach more ore per miner , mine more evenly and efficiently.
Each tile has a specific amount of ore on it. If you have multiple drills overlapping that tile, it will be emptied faster. If you use speed modules in the drill(s), it will be emptied faster.
If you place drills so that their 5x5 mining areas don't overlap, you'll mine more evenly, as each tile is mined by exactly one drill. If you place drills next to each other (with no space), the central tiles will be mined more slowly than the others, as they only have one drill mining them.
False that ore is still there , if you store it you will have stored ore meaning if your ore runout you can pickup the drills and got time to actualy to claim new vein
Just becouse its mined faster does not mean it not lasts as long , all depends on your procesing power
thats also false , veins are not even distributed , bigest concentration is in center of vein , whats annoying on nonoverlaping miners is you eventualy endup with 2-10 miners who has "really big chunks" with a lot ore , and since its 1 miner not overlaping that ore will be mined for very long time , while doing bogger all for factory
on overlaping miner that problem does not exist , especialy with mods with miners who have longer reach
Overlaping miners have more consistant mining speed , ore lasts just as long as you dont have process it all , you can let it lay on belt and use amount you need if you really dont want to tsore it