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But from what you said, it sounds like your Internet provider is not letting you upload data fast enough to host this game if others are frozen. Would be a different story if 1 person was frozen, then they would just have to get faster data rate to keep up with the hosted server.
Goto http://www.speedtest.net/ and run a quick check to find your actual down/upload capabilities & connection latency. Have your buddies do the same with thier 4G, and you should be able to see where the data is bottlenecking.
I have played many hours in multiplayer Factorio [over home broadband] ~ never had severe lag as you describe, so it is absolutely possible to have a smooth MP game. GL!
I live in Russia and I have 100/100MBit Internet connection, my local network is configured for 1000MBit. Here the result from speedtest: http://www.speedtest.net/my-result/6001805945
Download and upload speed is 11,2-12,5 megabyte per second.
I thought since we play with mods, may be some mod made this game laggy?
You might want to try unmoved just to do a control test. Go out right at start of game and attach some biters and see what happens.
MbB? What's that?
And it's not 12 mbps, it's 12 MBps.
Not necessarily. While you can convert your internet speed, which is measured in megabits per second (Mbps) into how many megaBYTES you're writing to your hard drive (MBps), the ISP standard speed measurement is "Mbps", which is megaBITS per second. (small "b" = bits, large "B" = bytes)
Why would you (or the other guy) talk about download speeds in Mbps, but then switch to MBps for upload? If it's 100 Mbps up AND down then you should maintain consistency in your terminology in order to avoid confusion... case in point.
It's quite clear and easy to understand.