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As for copy/pastre yes you can. I do not remember the exact command off hand (i think its shift left and shift right respectively but its listed in the keybindings all the same) this will allow you to copy the parameters (network and so on) from one entity to anther.
It can also be used to copy selected recipes from one chem plant/refinery etc. to another.
This works for insterters, trains, wagons, assembly machines...
You can also use a power switch controling the power pole that the inserter is attached to. Then that power switch can be controled with the circuit network in almost any manor you could conceive.
Only issue with this is turning off other things that use the same power pole.
Yeah, obviously one would need to plan for it.
thats not a problem if production line is making 1 good's
i myself used power switch on 1 product production lines to shut it off if condition is met , but most important place i used it was to 100% automate oil cracking
Beacons eat a ton of power.
Hardly , my lasser turrets on my last save consume 250MW on idle , during active it spikes about 350-450MW
So you had 10K laser towers. That still doesn't invalidate the logic behind turning off a set of furnaces.
It would be no easy task (and perhaps impossible) to turn off the laser towers and have them automatically turn on once a biter gets near that wall section. If it was possible to do so, that would certainly be a great saver of energy.
You can combine this to for instance have combinator: iron * red , combinator output iron =1, and have them work on that. Like that you can connect them to chests or stuff, and toggle them on/off using combinators.