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Сообщить о проблеме с переводом
That makes the lines for each set of chests even for both cars and I don't really see any real delay in loading once the chests start to get near full and my smelters start to get full production going.
Have you researched inserter stack bonus? The Madzuri design I've seen used makes allowances for the stack bonus, and it is very swift indeed. (The belt never backs up).
4x fast inserters with stack size 3 can strip a red belt to fill 4 chests in that loading setup.
Go requester chest to train and it'll balance itself while also being the most compact solution.
With belts, you'll want to look up belt balancers so there's a naturally balanced trickle of ore incoming.
You won't need to force an even loading with circuit condidtions that way although this will be the most space intensive solution.
I'll give it a try. Thanks for all the answers guys !
How many chests and wagons do you load? Playing default resource settings I have never found a field large enough to outproduce {6 chests per wagon} * {3 wagons} with every inserter loading one ore at a time. Every wagon (6 chests) gets it's own output belt from the mine and I put a balancer between the 3 output belts and the X input belts.
http://steamcommunity.com/sharedfiles/filedetails/?id=865113510
When there is a very rich field I even pull out the ore from 2 sides and merge them before the balancer in order to avoid the mines backing up. Yet, loading the ore which gets there is not an issue because mining production still doesn't exceed the inserter throughput capacity.
http://steamcommunity.com/sharedfiles/filedetails/?id=865114850
Of course you'll rarely ever actually match the throughput of 12 stack inserters per wagon which is 4 blue belts.
Thanks for the screenshots !
The chests are not perfectly even, but it's like 20/30 items differencies, which is pretty much nothing.
Thanks a lot to you guys for all the help :D