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Both are large base building RTS games with the end goal of launching a ship into space and amassing tons of resources along the way. Both have you at times battling aliens and dealing with increasingly powerful raids.
Factorio is about building a giant machine. It's about automating production lines to build more and more complicated products until eventually you can make rockets. That used to be the goal. Now, with the recent patch, they've stopped even pretending that "winning" is something you should be shooting for. There's no longer an endgame, it's just growing your factory until you have something insane and terrible and beautiful all at once. You can have enemies in the world who hate the factory's pollution and attack you in waves, but they can be easily disabled if you want, making it a pure building game. The game is about tinkering, efficiency, production lines, railroads, and logic.
Loosly both games fall in the "base-building" genre, but they're very different experiences.
I've played a lot of DF and had lots of fun in it. My main issue with it was that I can't play it without dwarf-hack (I like easy mode) and the game tends to crash using that tool.
Now if 5 or 10 years from now if Rim World can successfuly create a game with as much depth as DF, then yea go for it. But for now it's simply not as good as DF which also happens to be cheaper.
What Rimworld offers over DF goes beyond simply graphics.
DF's UI is really bad and all over the place, and you actually need to have external tools like Therapist if you don't want to waste a lot of time searching for the informations about skill levels, jobs and current task.
DF is also very complex for new playerd, to the point where it is not that unlikely to lose many times without understanding how to set up a militia and such.
Rimworld definitely isn't as deep or complex, but it is significantly easier to learn the basics and have fun with it, and it really is on of the best DF-style games out there that tried to do the whole 'DF with graphics".
Of course, when you already know how to play DF, any of those DF-style games are going to feel lacking, because there is just too much that you can do with that game, and it is unlikely we will ever see an other game manage to pull that off again any time soon.
But for a new player, DF is a brick wall or a cliff face, and games like Rimworld are great at showing some of the strength of this style to new players, and it's likely that some will in time go towards DF for all of the "extras".
I got the impression money is an important issue in this case. With that in mind get Factorio and play DF.
I agree with Fel. The UI and gameplay of DF is simply one of the most aweful experiences a gamer can have.
I am sure you learned the basics of this game a while back and I'm not one to drool over graphics. I very much like games with simple 2D graphics, but DF just looks like a pile of ♥♥♥♥ and is harder to understand than all Paradox games combined. NO THANKS!
but if you want to manage many colonists you should go with rimworld with the mods: S.A.L. autocrafters and steel extraction