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Consider it a bit of realism, kinda sorta. You need some kind of trade off for the tech, otherwise why use anything else considering the vast difference in space usage and power provided?
Also nuclear powerplants are designed to be turned on 100% power all the time and provide base power suuply. The fluctuations during day are covered by coal, gas and hydro power plants.
Just wanted to let people know for those using existing bases with huge solar array.
In ~early game, i love building observer outposts with solar energy and radars...
IRL energy accumulation(for smooth day/night difference) big problem... (in some case energy night price may be virtually negative)
I don't build reactor in 0.15, but even with simple steam engine setup, i prefer collecting heated steam in cisterns, and run steam engines only if accumulator charge fall under 25%, and stop after full charging and cisterns refilled.
Cisterns just big cheap accumulator (=
Yes, but in my case steam "accumulators" best way. As allow change boiler vs steam engine ration. To small peak pollution generation, and big steam shoulder to support factory time to time.