Abiotic Factor

Abiotic Factor

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The devlog has me concerned.
There's a remark about changes to saves and 'backend' work, that makes it seem like either console launch or other PC platform launches and crossplay capabilities.

If this is the case; please. -Please- allow an opt-in system for it. I have seen a few too many games break trying to force crossplay, especially EoS compatibility into an existing game.

If this is not what was being hinted at, I apologize.
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If you are spooked, now I'm wondering how much of an impact that kind of cross play will have.

I'm assuming there won't be much of an impact, since most co-op games are with friends, and cross play should be more of a boon.

For debugging purposes, I would hope turning something off (to help bypass the problem) is given.
Originally posted by MechWarden:
If you are spooked, now I'm wondering how much of an impact that kind of cross play will have.

I'm assuming there won't be much of an impact, since most co-op games are with friends, and cross play should be more of a boon.

For debugging purposes, I would hope turning something off (to help bypass the problem) is given.

From memory, Borderlands 2/pre-sequel had a significant issue when they forced a change from steam to Crossplay capable systems (Not being able to connect without making a psedo-account, then having issues afterwards, not to mention downtime when that broke)

Payday 2 forcing EoS into update 237 it basically killed the game, severe problems to this day with a handful of people being able to connect without issues or having other issues like missing content.

Saints Row 4, also had connection issues when EoS was added (Along with something I'm still bitter about; They spring the EoS update without warning and added a 'legacy mode' that was supposed to be the old version, but they screwed up and it was the exact same files, and took two weeks to fix, only for them to still remove content from the 'legacy' version. Lot of fun re-downloading that entire game three times for it to still have problems).

Remnant, forced an Epic account to play once it added crossplay.

Long story short, I have an extreme distrust of forced crossplay, where as (coincidentally enough) Core Keeper has an option to disable crossplay (Opt-out, not Opt-in but I'll take it).

I'd prefer an option for those people who have no need for crossplay to not have to deal with any issues that arise from it, while the people who could benefit from it have the option available.

Edit: Case point. People are already claiming EoS is causing connection issues. And -no- way to opt out...
Last edited by Foxassassin; Feb 5 @ 10:10pm
Epic servers has way too much desync problems.
Originally posted by Air Raider:
Epic servers has way too much desync problems.

A frequent problem for a lot of games that implement it.
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Date Posted: Feb 5 @ 1:54pm
Posts: 5