Abiotic Factor

Abiotic Factor

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Tesla coil Fix
Tesla coils, in reality are generally non-directional; however, in the game, the presence of a half sphere behind the resonant sphere enables a "directional" behavior. in the game, the half sphere is metallic. if this were reality, the Tesla coil would continuously discharge to the metallic half sphere plate. HOWEVER! you can indeed make a directional tesla coil via placing a half sphere of a high dielectric plastic (such as delrin, nylon, fiberglass, Teflon, UHMW), making the hold-off voltage of the plastic sufficient enough for the emission to be directional.

My point is, please change the metallic half sphere too a white plastic like delrin, Teflon, nylon, or light greenish plastic (fiberglass)
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Showing 1-9 of 9 comments
MechWarden Apr 16 @ 5:24pm 
In reality the Tesla coil would short to the nearest water pipe, electrical cable, or exposed structural steel and be rendered useless in many places in the facility. So I'm giving the directional thing a pass. To me it fits well within the realm of 'video game logic'.

Besides, who's to say that metal discharge guard isn't also emitting an electrical charge to help direct the emissions?

If you want something different, maybe there could be some sort of scavenged high voltage glass insulators to help make it clear which way it aims. I hardly care what material is used, but as it is, it is really easy for players (regardless of electrical knowledge) to mistake which way it is facing; both while placing it and after it is built.

So in a way, I partly agree with you, but more on the merit of making it more apparent, rather than more realistic. Though if it did get changed, I thinking using an array high voltage insulator disks would be fitting.
yasv123 Apr 16 @ 6:09pm 
🤓💥🔫
I completely forgot about about surroundings I was only thinking about the Tesla coil itself. A charged field plate is a really interesting thought. A glass insulator stack like you are referencing or a vacuum or pressurized dielectric gas separating the charge plate and the sphere could definitely work tho the field on the back directional plate would have to be significantly larger than that from the tesla coil.

Tho now that I think about it there is a section of the back plate that connects to the firing sphere which could have some sort of insulation method
I was wrong about that last part. I should take more time to think before I respond
burger boy Apr 16 @ 10:27pm 
we have tesla coils, now we just need edison coils to pair 'em with~
-- nice lil ( shadows over loathing ) joke there.
Originally posted by 14percent:
Tesla coils, in reality are generally non-directional; however, in the game, the presence of a half sphere behind the resonant sphere enables a "directional" behavior. in the game, the half sphere is metallic. if this were reality, the Tesla coil would continuously discharge to the metallic half sphere plate. HOWEVER! you can indeed make a directional tesla coil via placing a half sphere of a high dielectric plastic (such as delrin, nylon, fiberglass, Teflon, UHMW), making the hold-off voltage of the plastic sufficient enough for the emission to be directional.

My point is, please change the metallic half sphere too a white plastic like delrin, Teflon, nylon, or light greenish plastic (fiberglass)
early , it was non-directional , but idk why the devs changed it to one direction per time , you can see the older version here : https://www.youtube.com/watch?v=nH0VA42NvUU
Originally posted by ByShine CSGOSKINS:
Originally posted by 14percent:
Tesla coils, in reality are generally non-directional; however, in the game, the presence of a half sphere behind the resonant sphere enables a "directional" behavior. in the game, the half sphere is metallic. if this were reality, the Tesla coil would continuously discharge to the metallic half sphere plate. HOWEVER! you can indeed make a directional tesla coil via placing a half sphere of a high dielectric plastic (such as delrin, nylon, fiberglass, Teflon, UHMW), making the hold-off voltage of the plastic sufficient enough for the emission to be directional.

My point is, please change the metallic half sphere too a white plastic like delrin, Teflon, nylon, or light greenish plastic (fiberglass)
early , it was non-directional , but idk why the devs changed it to one direction per time , you can see the older version here : https://www.youtube.com/watch?v=nH0VA42NvUU
also , the same thing is with chopinator , even early it was also non-directional , it was like a spinner , but now it directional
Originally posted by ByShine CSGOSKINS:
Originally posted by ByShine CSGOSKINS:
early , it was non-directional , but idk why the devs changed it to one direction per time , you can see the older version here : https://www.youtube.com/watch?v=nH0VA42NvUU
also , the same thing is with chopinator , even early it was also non-directional , it was like a spinner , but now it directional
you can see it here https://www.youtube.com/watch?v=foMtSkjNv0o
Originally posted by ByShine CSGOSKINS:
Originally posted by 14percent:
-cut for length-
early , it was non-directional , but idk why the devs changed it to one direction per time , you can see the older version here : https://www.youtube.com/watch?v=nH0VA42NvUU
I thought it was obvious.

Making it a half sphere makes it easier to work with. You don't need to also have a lever to turn it off just to approach it. You can also hide it behind your defenses to help protect it if something does get close to it. I think they even increased the range of it when making it into a half sphere, so you still get the full effective range of the older version, but without having to stick far in front of your defenses.
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