Abiotic Factor

Abiotic Factor

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You break the lode stone you can mend the lode stone.
Title.
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Showing 1-15 of 17 comments
Anker Feb 27 @ 7:35am 
Okay. But you could also wait three days and pick up a whole lodestone. What would you need a whole lodestone for, anyway?
Originally posted by Anker:
Okay. But you could also wait three days and pick up a whole lodestone. What would you need a whole lodestone for, anyway?
Whole lodestones are used for teleporter pads , which are pretty useful.

Personally, I would prefer more respawning lodestone locations in a future update or perhaps an expensive trade for them, rather than the ability to mend them.
Last edited by Kakashpyon; Feb 27 @ 7:55am
I'd be happy with one other source of unbroken Lodestones.

I get that it is supposed to be rare, but it does dampen the excitement of unlocking the thing that needs it, only to realize that you've likely broken down the ones you've gotten to help with stacking and using the fragments for other things.

Currently you'll likely have to wait for two Anteverse resets just to get things up and going on a blind playthrough; and that just feels a little bad to have to wait three or four hours to get that cool thing to function.
Last edited by MechWarden; Feb 27 @ 9:22am
I find the whole whole/broken Lodstone thing to be superfluous. It is annoying when you need a lodestone but only have fragments and you can't store lodstone because they are a single stack.

Either let them stack or craft everything from fragments. This is just busy work.
Leyak Essence + Lodestone Fragments + Greyeb + Giga Glue, maybe?

Please. I have so many fragments. I have nothing left to do with them, and I need so many lodestones.
Originally posted by Insano-Man:
Leyak Essence + Lodestone Fragments + Greyeb + Giga Glue, maybe?

Please. I have so many fragments. I have nothing left to do with them, and I need so many lodestones.
I actually kind of like that idea. If anything, would make use of the mess of hot (radioactive) balls and glue I've collected.
Anker Mar 1 @ 9:43am 
Originally posted by Kakashpyon:
Originally posted by Anker:
Okay. But you could also wait three days and pick up a whole lodestone. What would you need a whole lodestone for, anyway?
Whole lodestones are used for teleporter pads , which are pretty useful.

Personally, I would prefer more respawning lodestone locations in a future update or perhaps an expensive trade for them, rather than the ability to mend them.

I see. Yes, that would be an improvement.
GodDam Mar 1 @ 6:46pm 
Originally posted by Anker:
Originally posted by Kakashpyon:
Whole lodestones are used for teleporter pads , which are pretty useful.

Personally, I would prefer more respawning lodestone locations in a future update or perhaps an expensive trade for them, rather than the ability to mend them.

I see. Yes, that would be an improvement.
Just need like one extra spawn, so when even its reset you get yourself a set of teleporter, And you can farm other mat between.
Originally posted by ♥♥♥♥♥♥:
Originally posted by Anker:

I see. Yes, that would be an improvement.
Just need like one extra spawn, so when even its reset you get yourself a set of teleporter, And you can farm other mat between.
Yeah same, but now that I think about it I'm not sure how you'd even get that to fit lore wise. 1- 3 one-off loot drops in the facility feels strange, (ok, slight spoiler, there are! Wiki-Lodestone[abioticfactor.wiki.gg]) and we'd need another Anteverse that has one for the idea to work, which feels odd. Having it be a rare loot drop on the Gatekeepers would feel very suspect, even though as a player I'd really like it.

If we knew to hold on to whole Lodestones, it wouldn't be as much of an issue, since we'd have a stockpile of them on hand to make the new stuff without having to wait for hours for the part to respawn, twice.

If the Lodestone had a neat effect while kept whole, then maybe that'd solve the issue with instantly breaking them, since you can only have one Lodestone per slot, but you can stack 16 fragments in one slot, and each Lodestone can make 3 fragments.
GodDam Mar 2 @ 8:06am 
Originally posted by MechWarden:
Originally posted by ♥♥♥♥♥♥:
Just need like one extra spawn, so when even its reset you get yourself a set of teleporter, And you can farm other mat between.
Yeah same, but now that I think about it I'm not sure how you'd even get that to fit lore wise. 1- 3 one-off loot drops in the facility feels strange, (ok, slight spoiler, there are! Wiki-Lodestone[abioticfactor.wiki.gg]) and we'd need another Anteverse that has one for the idea to work, which feels odd. Having it be a rare loot drop on the Gatekeepers would feel very suspect, even though as a player I'd really like it.

If we knew to hold on to whole Lodestones, it wouldn't be as much of an issue, since we'd have a stockpile of them on hand to make the new stuff without having to wait for hours for the part to respawn, twice.

If the Lodestone had a neat effect while kept whole, then maybe that'd solve the issue with instantly breaking them, since you can only have one Lodestone per slot, but you can stack 16 fragments in one slot, and each Lodestone can make 3 fragments.
Hoarding is a given in a survival crafting game, i rather have it be a hard enemy drop than waiting for the portal to reset.
Originally posted by ♥♥♥♥♥♥:
Originally posted by MechWarden:
-already quoted-
Hoarding is a given in a survival crafting game, i rather have it be a hard enemy drop than waiting for the portal to reset.
Yeah I know hoarding is a given, but part of the problem is hoarding too efficiently.

Before the Reactor Sector was open, I already collected several Lodestones from Dr. Rigg's table, but I also broke them down so they'd store better; and that's the problem I'm pointing out.

If I knew before hand that unbroken Lodestones are needed later on I'd be holding on to a few intact Lodestones so I'd be ready for it (and now I will, due to spoilers). Instead players going in blind are punished for their ignorance and store efficiency, and that feels awkward. Having to wait 4 to 7 in-game days, (or about 2-4 real life hours) just to be able to make a pair of bragged about devices just feels bad.

Either hint in some fashion that we shouldn't break them or allow us to remake one. Even the ones you can find in the facility have a risk of being broken down out of ignorance, which can again lead to awkward wait times.

I still have mixed feelings on it being some rare item drop, since it would lead to frustrating grinding, and for a device that you only need a fixed amount of. Once you've gotten your network made, you don't need anymore, regardless of how slow they respawn.
Last edited by MechWarden; Mar 2 @ 10:06am
I think the easiest solution is to simply change the Teleporter Pad to require three Lodestone Fragments in place of the whole Lodestone. Mathematically the Teleporter Pad would still technically require an entire Lodestone, but this would prevent unaware players from being punished for not having knowledge they would otherwise have no way of knowing honestly. As a bonus, this would also mean players could utilize Lodestone Fragments they have acquired through Rat and Gatekeeper drops.
I like that idea!

It does make getting teleporters less rare (which is maybe what the devs wanted), but it does solve the 'woops I broke them all' issue.

Also, it might work lore-wise as well, since one intact Lodestone is supposed to do some weird stuff. Just one intact Lodestone is the catalyst for the whole Canaan story line. And you are using two of them for a point to point local teleporter system?! Feels a bit over kill.

Now that I think about it, I worry about the ramifications of holding onto an intact Lodestone for too long, let alone connecting it to an insecure prototype teleportaion system.
Originally posted by MechWarden:
Now that I think about it, I worry about the ramifications of holding onto an intact Lodestone for too long, let alone connecting it to an insecure prototype teleportaion system.
Considering the dreams the player experiences while holding an intact Lodestone in their inventory while sleeping, surely nothing good can come of continued exposure.
Last edited by Freaklobo; Mar 2 @ 3:08pm
get a gate keeper to cast mend buttcrack lodestone
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Date Posted: Feb 27 @ 6:33am
Posts: 17