Abiotic Factor

Abiotic Factor

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Bluudud May 27, 2024 @ 10:20am
More unkillable enemies
I think more unkillable enemies, such as the composers, would be interesting. but NOT like the layek, as the layek is super annoying, and i think we should also get a way to deal with the layek permanently
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Showing 1-8 of 8 comments
Cruddy May 27, 2024 @ 10:39am 
Eh, I like the danger/atmosphere they pose, would rather they stay.
Maximum_Darkness May 27, 2024 @ 10:57am 
Funny thing is The Composers are extremely tough (to low to medium grade range weapons) but are not unkillable. If I remember correctly one of the PCs you encounter later in the game states the Spikes on the shoulders are very sensitive and if damaged will severely disorient the Composer and cause other Composers to lash out against them as if they are now prey. While it may not be in the game yet it would be nice with a high Grade Range Weapon to force Composers to kill each other (maybe valuable resource could be acquired from what remains of it's corpse).
Coda May 30, 2024 @ 9:04am 
Originally posted by Mr Sentry:
I think more unkillable enemies, such as the composers, would be interesting. but NOT like the layek, as the layek is super annoying, and i think we should also get a way to deal with the layek permanently

I think you're getting your wish...
You literally posted this the same day as Status Report #13 (scroll down to the bottom, take a look at the last picture) 😅
Last edited by Coda; May 30, 2024 @ 9:04am
Elliejojo May 30, 2024 @ 10:28am 
Maybe in the next update they're teasing, we could find something in the next sector that could help us build another containment area for the Leyak or just out right repair the Original containment room?
PurpleXVI May 30, 2024 @ 3:49pm 
I greatly disliked the Composers in Flathill because of how they changed the gameplay. Flathill really would benefit from an intentional combat/crafting alternative to the stealth, maybe moving through the sewers where the Order have set up or something and there are a bunch of them to bonk.

Between them and the Leyak back in the "real" world I really DO NOT want to deal with any more of that.
DarthVaeris Aug 21, 2024 @ 9:43am 
If you unlock all the shortcuts it makes it super easy to get through and the only ones you need to be stealthy for is the first and last fuel cell. Makes it an easy farm for fuel cells. If you dont want to do the stealthy ones the second one is an easy pickup right away if you unlock the shortcut the first go around
Last edited by DarthVaeris; Aug 21, 2024 @ 9:43am
Ratsmacker69 Aug 23, 2024 @ 11:15pm 
Originally posted by Cruddy horse:
Eh, I like the danger/atmosphere they pose, would rather they stay.
Wacky ahh
mr steal ur spell Aug 24, 2024 @ 12:24am 
with the shortcut portals , unlockable doors and rope plants the region becomes very simple to traverse without any combat or stealth. I wish the composers did anything after you've done all that, thankfully the area has symphonists that you fight now.
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Date Posted: May 27, 2024 @ 10:20am
Posts: 8