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The Heater/Charge shield can block their shots, which helped me out when I discovered it, but sometimes I'm caught off guard and then heavy bleeding sheers off an insane amount of health.
we all complain but we forget u have a plastic shield that blocks shots, use it.
They do seem to have some special line of sight rules. Most enemies will only see you at max sneaking when you get within 8-10ish meters in front of them but the snipers must be programmed to just see everything in front of them in order to operate properly. Regardless, if you manage to avoid ever being in front of them then I think all the same rules apply and all that gets much easier when you get the quiet-stepping perk (I think around level 8?).
Increasing the delay between shots, or forcing them to reload after five shots (like players, or their fellow Order soldiers), are also valid nerf options.
I do however take issue with the fire rate as for a sniper it's kinda nutty how fast they can supposedly aim, shoot, chamber a new round, and aim again all that quickly
I don't find the fire rate odd for someone who's been training their entire life, but they're also operating in a space where it seems like guns are actually useful, whereas we... are not.
Its just nutty coding and needs a rebalance.
Three, actually, and I only just got my model 700 last week