Abiotic Factor

Abiotic Factor

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NenN Jul 2, 2024 @ 5:48pm
Please stop making the loots fly all over the place when the enemy died or remains got chopped
Its very frustrating when you watching your loots fall into the cliff or fly outside the train
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Showing 1-12 of 12 comments
StealFire14 Jul 2, 2024 @ 7:48pm 
yes
Joseph Sneed Jul 2, 2024 @ 11:14pm 
also make it so you can pick it up through their body as half the time I have to cut them up to get at the loot.
Telly Gomi Jul 2, 2024 @ 11:28pm 
Use a Vacuum. Much more consistent with how they just get sucked into the vacuum and it breaks crates/computers/etc quickly.
koffi duck Jul 9, 2024 @ 4:49pm 
Originally posted by Telly Gomi:
Use a Vacuum. Much more consistent with how they just get sucked into the vacuum and it breaks crates/computers/etc quickly.

You expect people to switch quickly to their vacuum and spastic their mouse all over the place to get the CHANCE to get the items EVERY TIME they have to harvest something? when you butcher a corpse ♥♥♥♥♥ gets flying everywhere and is annoying, they should totally reduce the effect of items flying around, what benefit do we have keeping it in besides having to deal with annoyances?
MechWarden Jul 9, 2024 @ 5:14pm 
I've posted a bug report or two of items being glitched together, which is one (of a few) reason(s) why loot seems to fly way too far.

Loot exploding is fun! :steamhappy:
Loot flying into the void is not fun. :steamsad:

That said, I think it has been getting better, but I'm not entirely sure.
Last edited by MechWarden; Jul 9, 2024 @ 5:15pm
SPINE Jul 20, 2024 @ 5:32pm 
i kill a order soldier next to the hole in manufacturing west and the F*CKING MONTESEE SMG and som 9mm ammo go WEEEEEEE flying down the pit also should make the loot pickupable trough the corpses im tired of chopping corpses to get the ammo from underneath them
MechWarden Jul 20, 2024 @ 9:37pm 
The SMG has been the easiest and most often looted gun from those guys, so I wouldn't be too put off by it. The ammo loss is more annoying though, but that tends to mostly annoying given how little you get from them.
mr steal ur spell Jul 20, 2024 @ 10:57pm 
+1 to op's suggestion please no lootsplosions.
Mercurio Jul 23, 2024 @ 1:28pm 
Originally posted by MechWarden:
I've posted a bug report or two of items being glitched together, which is one (of a few) reason(s) why loot seems to fly way too far.

Loot exploding is fun! :steamhappy:
Loot flying into the void is not fun. :steamsad:

That said, I think it has been getting better, but I'm not entirely sure.

Either make the "Lootsplosions" toggleable , or *keep them* but at the same time make it possible to loot bodies by interacting with them :3

Also - when an enemy dies with projectiles lodged into them (Crossbow bolts,Grinder Discs etc.) - make them drop on the ground as well instead of disappearing .-.
Last edited by Mercurio; Jul 23, 2024 @ 1:29pm
SilverBird Jul 23, 2024 @ 9:29pm 
Tip: when harvesting an object and you specifically do not want the drops to go flying, do NOT hold left click, tap left click/slow down your harvesting and the drops will be less likely to launch away. I have no idea why, but this tends to help a ton.
MechWarden Jul 23, 2024 @ 10:43pm 
Originally posted by SilverBird:
Tip: when harvesting an object and you specifically do not want the drops to go flying, do NOT hold left click, tap left click/slow down your harvesting and the drops will be less likely to launch away. I have no idea why, but this tends to help a ton.
If that's true, the logic of that kind of hurts a bit.

Of course vigorously attacking something is going to make parts fly away faster, why wouldn't it? It's just common sense! :steamfacepalm:

I would test that, but I'm still waiting on the major update to hit. I've already played the heck out of it as it is.
moat Jul 24, 2024 @ 11:11am 
Or at the very least, make it so that when a piece of tumbling loot comes to rest, it runs a check to see if it's sitting on a piece of walkable terrain, and if it's not, it should be teleported to the closest walkable spot near the corpse.

Finally, if it's a high-value item (like an Order Chest Key), and it despawns or is yeeted into oblivion, that item should show up at Warren's Lost & Found (a non-existent vending machine located next to his security kiosk that you can shake.)
Last edited by moat; Jul 24, 2024 @ 11:14am
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Date Posted: Jul 2, 2024 @ 5:48pm
Posts: 12