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If your character is built properly with the gardening and EXP perks, your skill XP from picking up anteverse wheat will be in the 100s and will level up super fast.
Crafting super tomato seeds and fertilizers will also give you exp towards agriculture.
How long are you away for your garden to dry up?
I'm only from morning to night and my medium plot it barely half empty, and all four plants are still in their growth stage (for those who don't know, ready to harvest plants stops consuming water.)
I guess these guys want to be away from the base for days and have everything automated while gone. I do not hope for this, it will only hurt time management/survival aspect. Maybe a setting would be preferable for those that struggle with time management.
Both small and 2x2 medium plots should have enough water in them to go between harvests.
That said, the small plot I think has a rounding issue where you need a touch more water to get the plant to the harvest stage. Otherwise, it stalls out and risks dying. After harvest, wait awhile and add a bit more water to it, and then it should be safe from then on.
When a plant is at the harvest stage, it is safe to leave alone. It will not use water nor will the harvest decay.
He already said he's got max farming. It's just an end game QoL thing. If you, personally, don't want to do it then don't. That's why it's a sandbox game as well, people can play how they want. A simple sprinkler system is entirely feasible though (lore-wise) compared to the rest of the technology that our scientists are able to scrap together.
That's not even that long considering the trek to Manufacturing and back, and time spent scavenging there
aslong it has water inside is it automaticly watering the plants.
you mean like automaticly filling it up tho xP.
The tradeoff? Barrels are big, so it takes up room. And they dont auto-refill (even though a simple dehumidifier would solve that... but muh game balance... cant eliminate the spinning plate entirely right?) But set it up, top off the barrel from a water filter, and you are good for an entire plant growth cycle.
I'm wondering what the larger plot looks like. Is it 3x3 or 4x4?
Also, a barrel water tower would be a nice way to set this up. You just have one thing to refill for all your stuff, regardless of plot size.
I imagine this will be handled in the fluid transfer update.
The MRE is fairly easy to get from killing soldiers and visiting flathills once per day, throw one into a pot of water and you get a soup that's good for slowing down the hunger/thirst for a lengthy period.
And something to fill hunger a ton, make the meaty stew for the huge 65 point hunger filling. Then for hydration get water filter or simply carry canned soda.
Survival elements aren't hardcore, because the point of the game is more of the adventure aspect, but the game isn't completed hence you will be spending time grinding simple things.
I do hope modding is a thing so people can host custom servers with different goals... Like a 'defend the VIP' game mode where every night waves of enemies comes at you until dawn, and you gotta keep a npc alive in a chosen base. If you fail the server resets.
Ahem, exchange stations, ahem.
Definitely this.