Abiotic Factor

Abiotic Factor

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NickIAm May 14, 2024 @ 12:00pm
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Automatic watering
Right now, I am bound to the base, so that plants won't die. It takes a really long time to grow. It would be really great to get sprinklers and pumps to the barrels.
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Showing 1-15 of 32 comments
DirtLord May 14, 2024 @ 12:03pm 
I was thinking the same thing. I forgot about a super tomato and that boy was dead as hell when i got back. waste of resources lol.
Kai May 14, 2024 @ 12:05pm 
Level up your skills to get the anomaly fertilizer, it really does speed things up.

If your character is built properly with the gardening and EXP perks, your skill XP from picking up anteverse wheat will be in the 100s and will level up super fast.

Crafting super tomato seeds and fertilizers will also give you exp towards agriculture.
Last edited by Kai; May 14, 2024 @ 12:06pm
NickIAm May 14, 2024 @ 12:23pm 
I have gardening 12 at this moment. Still need automatization, so that plants won't die while you are away.
BloodShed May 14, 2024 @ 12:38pm 
Originally posted by NickIAm:
I have gardening 12 at this moment. Still need automatization, so that plants won't die while you are away.

How long are you away for your garden to dry up?

I'm only from morning to night and my medium plot it barely half empty, and all four plants are still in their growth stage (for those who don't know, ready to harvest plants stops consuming water.)
Last edited by BloodShed; May 14, 2024 @ 12:38pm
Sugam May 14, 2024 @ 2:22pm 
Originally posted by BloodShed:
Originally posted by NickIAm:
I have gardening 12 at this moment. Still need automatization, so that plants won't die while you are away.

How long are you away for your garden to dry up?

I'm only from morning to night and my medium plot it barely half empty, and all four plants are still in their growth stage (for those who don't know, ready to harvest plants stops consuming water.)

I guess these guys want to be away from the base for days and have everything automated while gone. I do not hope for this, it will only hurt time management/survival aspect. Maybe a setting would be preferable for those that struggle with time management.
Last edited by Sugam; May 14, 2024 @ 2:22pm
MechWarden May 14, 2024 @ 3:22pm 
The best way to not let plants die is to make sure the tanks are full before you leave for an adventure.

Both small and 2x2 medium plots should have enough water in them to go between harvests.

That said, the small plot I think has a rounding issue where you need a touch more water to get the plant to the harvest stage. Otherwise, it stalls out and risks dying. After harvest, wait awhile and add a bit more water to it, and then it should be safe from then on.

When a plant is at the harvest stage, it is safe to leave alone. It will not use water nor will the harvest decay.
Fx3.髭男 May 14, 2024 @ 4:16pm 
Originally posted by Sugam:
Originally posted by BloodShed:

How long are you away for your garden to dry up?

I'm only from morning to night and my medium plot it barely half empty, and all four plants are still in their growth stage (for those who don't know, ready to harvest plants stops consuming water.)

I guess these guys want to be away from the base for days and have everything automated while gone. I do not hope for this, it will only hurt time management/survival aspect. Maybe a setting would be preferable for those that struggle with time management.

He already said he's got max farming. It's just an end game QoL thing. If you, personally, don't want to do it then don't. That's why it's a sandbox game as well, people can play how they want. A simple sprinkler system is entirely feasible though (lore-wise) compared to the rest of the technology that our scientists are able to scrap together.
Last edited by Fx3.髭男; May 14, 2024 @ 4:17pm
NekoiNemo May 14, 2024 @ 5:16pm 
Originally posted by BloodShed:
Originally posted by NickIAm:
I have gardening 12 at this moment. Still need automatization, so that plants won't die while you are away.

How long are you away for your garden to dry up?

I'm only from morning to night and my medium plot it barely half empty, and all four plants are still in their growth stage (for those who don't know, ready to harvest plants stops consuming water.)
Two days and a night(so, leave in the morning, come back in the evening of the next day), and i come back to my small plots being completely dry, and plants being somewhere in 20% range of remaining HP.
That's not even that long considering the trek to Manufacturing and back, and time spent scavenging there
Last edited by NekoiNemo; May 14, 2024 @ 5:17pm
weiss May 14, 2024 @ 6:04pm 
Originally posted by NickIAm:
Right now, I am bound to the base, so that plants won't die. It takes a really long time to grow. It would be really great to get sprinklers and pumps to the barrels.
it does already automatic watering if you didnt noticed o.o
aslong it has water inside is it automaticly watering the plants.
you mean like automaticly filling it up tho xP.
Kikinaak May 29, 2024 @ 1:26pm 
We have hoses, we have barrels, we have crop plots with limited water storage. It doesnt take a scientist to figure this one out. Let us hook deployed barrels into crop plots like the power system, complete with hose splitters.

The tradeoff? Barrels are big, so it takes up room. And they dont auto-refill (even though a simple dehumidifier would solve that... but muh game balance... cant eliminate the spinning plate entirely right?) But set it up, top off the barrel from a water filter, and you are good for an entire plant growth cycle.
Last edited by Kikinaak; Jun 4, 2024 @ 12:20pm
MechWarden May 29, 2024 @ 2:30pm 
So far the plots have been setup to where they offer 400 ml (more or less) per plant.

I'm wondering what the larger plot looks like. Is it 3x3 or 4x4?

Also, a barrel water tower would be a nice way to set this up. You just have one thing to refill for all your stuff, regardless of plot size.

I imagine this will be handled in the fluid transfer update.
Kai May 29, 2024 @ 4:11pm 
I don't see any point to over-harvesting food since you only need it when you make soup anyways, and it will spoil in the fridge.

The MRE is fairly easy to get from killing soldiers and visiting flathills once per day, throw one into a pot of water and you get a soup that's good for slowing down the hunger/thirst for a lengthy period.

And something to fill hunger a ton, make the meaty stew for the huge 65 point hunger filling. Then for hydration get water filter or simply carry canned soda.

Survival elements aren't hardcore, because the point of the game is more of the adventure aspect, but the game isn't completed hence you will be spending time grinding simple things.

I do hope modding is a thing so people can host custom servers with different goals... Like a 'defend the VIP' game mode where every night waves of enemies comes at you until dawn, and you gotta keep a npc alive in a chosen base. If you fail the server resets.
Last edited by Kai; May 29, 2024 @ 4:14pm
Monokuma May 29, 2024 @ 4:20pm 
So my current tip for agriculture at the moment is to use a medium farming plot, and plant one thing at a time. The water capacity in the tank should be enough to get it to at least stage 4 without refilling, and when it's ready to harvest you can plant the next one to repeat, since ready-to-harvest plants don't consume water.
NickIAm Jun 4, 2024 @ 2:52am 
Originally posted by Kai:
I don't see any point to over-harvesting

Ahem, exchange stations, ahem.
NickIAm Jun 4, 2024 @ 2:52am 
Originally posted by Kikinaak:
We have hoses, we have barrels, we have crop plots with limited water storage. It doesnt take a scientist to figure this one out. Let us hook deployed barrels into crop plots like the power system, complete with a hose splitters.

The tradeoff? Barrels are big, so it takes up room. And they dont auto-refill (even though a simple dehumidifier would solve that... but muh game balance... cant eliminate the spinning plate entirely right?) But set it up, top off the barrel from a water filter, and you are good for an entire plant growth cycle.

Definitely this.
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Date Posted: May 14, 2024 @ 12:00pm
Posts: 32