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Rapporter et problem med oversettelse
Water purification...that doesn't even sound kinda fun LOL
You simply need soups or loot lots of money for vending machines.
And you can use a chopper to help you kill robots for soda.
Every robot you kill drops 4 soda, and there's like several in the office map. You can destroy their charging station to activate them.
1 can of soda fills 25% thirst. And it takes a lengthy period for you to lose all that thirst in a more than a single ingame day.
Soups are mainly to refill hunger, because cooked meats causes radiation build up, which can make you sick and vomit all your hunger/thirst gauges to zero.
If you build a class to have lead belly, you will never need to worry about tainted water ever again.
If someone has like 4 plants, that's 1,600 ml of water used over a day or two for that harvest. Depending on what's being grown, that objectively is not worth the early stage water cost. Anteverse Wheat is easy enough to harvest in the wild, and Tomatoes hardly give anything useful besides being a stepping stone to Super Tomatoes.
On top of that, nothing tells you that you can just... not harvest, and not pile up so many things that can and will decay over time. The game doesn't say that if you are tight on water and have more harvested food than you can use, that you can chill with the harvest and let the harvest sit there indefinitely.
Unless your team is horrible and have skill issues and dies every 5 minutes, resetting their hunger/thirsts.
So for soups, you don't need to grow anything at all.
You can raid flathills for canned peas, to make bland/split pea soups as the basic soups.
You can reliably get a MRE every time flathill resets, for sustenance soup.
Salt is common. Raw pest + rump + chops + drumsticks are all common finds.
So gardening is a big niche, as there is no story oriented gatekeeping that requires you to learn it yet, unless anteverse gel is one of them.
I'm saying that there is a fundamental gameplay issue where new players could inadvertently sabotage their water resources by having too many crops. 3 crops were bad enough on my water, even if I did know better from experience and grew super tomatoes (before I knew how to pause growing), but I can easily see someone growing 6 or 10, as many crops as they have hoses and soil, and then die of thirst and have dead and dying plants soon after.