Abiotic Factor

Abiotic Factor

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Can we pick up pest trap with the pest inside, please?
Because I have no idea how to transport him.
Τελευταία επεξεργασία από Keks Offender; 5 Μαϊ 2024, 8:34
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I had the same problem. I love the idea of a pet but cant do anything with him.
Αναρτήθηκε αρχικά από Kazz:
I had the same problem. I love the idea of a pet but cant do anything with him.
I gave up with it Kazz. Apparently people have been unarmed shoving their pet into their bases, but I can't do that as my base is accessed via ladder.

If you capture a pest and they eventually become a pet then it should be possible to pick up and move the trap with them in it, the pest wheel is pointless at the moment.
I just wanted to also suggest this- I would love to transport my pet between bases, but they're a tram ride away ; ;
Once tamed, I movedthe cage back in my base, it is not all the time but when I interact with the pet it has a "allow return to cage" and the pest will go back to it's cage at some point but sometime it work sometime it don't. So far that's how I got my pests to get inside my base.

However, I do agree that carrying the cage with the pest inside would be so much more nice
I last resorted to using the vacuum, hoping if it shot it into the trap it would catch it.

Let's just say I don't have a pet anymore.
My base is also accessed via ladder so I really hope they add this request in the future.
Τελευταία επεξεργασία από peep; 5 Μαϊ 2024, 20:48
Αναρτήθηκε αρχικά από Keks Offender:
Αναρτήθηκε αρχικά από Kazz:
I had the same problem. I love the idea of a pet but cant do anything with him.
I gave up with it Kazz. Apparently people have been unarmed shoving their pet into their bases, but I can't do that as my base is accessed via ladder.

If you capture a pest and they eventually become a pet then it should be possible to pick up and move the trap with them in it, the pest wheel is pointless at the moment.

NGL Pest Wheel is pointless even if they add this. Unless you want to babysit the pest all night they only run on the wheel for like 15-30 seconds then stop cause you have to feed them. its way easier to just make like 4-5 batterys to keep power up through the night.

But I'll post a bit of a spoiler here for you pest wheel enjoyers. Later in the game when you first hit labs you'll be able to analyze a machine that will let you build a pest teleporter, this will let you spawn a pest at the teleporter that you can then capture and put to work.
Αναρτήθηκε αρχικά από PHW:
NGL Pest Wheel is pointless even if they add this. Unless you want to babysit the pest all night they only run on the wheel for like 15-30 seconds then stop cause you have to feed them. its way easier to just make like 4-5 batterys to keep power up through the night.

I just hook them up to a battery and feed them wheat every so often. Keeps everything running smoothly.
Feels weird you can't pick them up, it's got a handle on it and everything. It feels like that should be the intended behavior, and I can't see a downside to allowing us to move our pets easier.
probably too much of a hassle to code, i'm very sad that to this day you can't move your Pests
Αναρτήθηκε αρχικά από Keks Offender:
Αναρτήθηκε αρχικά από Kazz:
I had the same problem. I love the idea of a pet but cant do anything with him.
I gave up with it Kazz. Apparently people have been unarmed shoving their pet into their bases, but I can't do that as my base is accessed via ladder.

If you capture a pest and they eventually become a pet then it should be possible to pick up and move the trap with them in it, the pest wheel is pointless at the moment.

I need to get my pests into a portal world base now, but actually, I already had my pests in the upper floor of the loft above the elevator room. I would assume that's your base location, but either way, that place is only accessed by a ladder. I got my pests up there by using jump pads, and then me and my friends had to do some shenanigans like pushing them sideways as they flew up, and eventually we got them to land on top and I got them up the ladder.
At the time this was posted, I would not have thought this possible, but:

With the existence of Skinks, it's been shown that you have the ability to pick up an entity as an item, then drop it down as an entity whenever you feel like it.

The only thing left to do is for the devs to apply this feature to tamed Pests, and then transportation will be easy as a button press.
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Ημ/νία ανάρτησης: 4 Μαϊ 2024, 14:00
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