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would be nice. i dont actually gather meat due to the radiation problems.
irl, radiation protection would be additive. due to how the game words it though it sounds like its multiplicative.
I am also in support of a rad-proof fridge. I made the mistake of placing my fridge relatively close to my crafting bench, so now there's a 5m exclusion zone I have to skirt around every time.
Actually it's a bit weird we cant craft any refridgeration at all right now but c'est la vie
as for craftable fridges, it's more about the potential for a more compact kitchen + until you reach flathills, if your fridges get destroyed there's no new ones to grab.
some people keep their fridge near the crafting table due to some recipes requiring perishable goods to craft
Oh, I know I don't *need* that much meat. I'm not exactly struggling.
Actually, that's part of the reason I suggested this feature. If having to manage the radiation my food supply was emitting was part of the challenge of the game, removing that factor could imbalance the game.
As you said, however, it's pretty easy to get a radiation-free diet, procure food on short notice, or even just live off of bad soups made out of a single tomato.
Even with my fridge (which, at this point, would probably give birth to Godzilla if I threw a gecko at it) all I have to do is sort of... shimmy around it.
That's my point, I'm asking for a QoL feature, not a rebalance - this isn't challenging, it's just inconvenient.
Challenge is fun, inconvenience is... usually not.
At the end of the day, though, it's a minor gripe.
A little like having to take off my radiation suit if I want to use the crafting bench because I can't just *turn off* its heater... for some reason.