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Because it is a game and not the real world. And the drawback of the better protection is the visibility. In real life a heavy shield would make you encumber and tired much quicker. You would even have to put it away to have your hands free to pick something up... Nothing of that happens in the game now does it?
It's almost as if I addressed the balancing concerns with "I'd take shields that break faster if it meant not having to juggle holstering."
What is and isn't realistic is a moot point as it's just subjective opinion. I personally don't like it in any videogame, regardless of whatever "balancing" it brings because it's just annoying, not difficult.
They should change all crops to require sulfuric acid instead of water. Perhaps replace all the humans with six legged birds.
ha ha. can we get a round of applause for the facetious comment.
no... ok.
its neither realistic or conducive to good gameplay to have a large object obstructing the player view.
Here is the thing, people are slightly bothered and go to the forum to complain. Devs remove the slight bother. Repeat again and again. In the end you have a game you can blast through with no obstruction and the same people that got the challenges removed get bored quickly and move to another game.
At the moment you don't even need a shield, the game is so dumbed down you can facetank almost anything without a shield.
If you remove the visibiltiy handicap everyone will be using a shield because why not, no downside. On the other hand if there are though enemies you will want to use a shield even with the handicap. So the game gets more interesting, because one size doesn't fit all, you have to choose according to the situation.
It's almost the same with the firearms, everyone wants them without drawbacks and with craftable ammo. The second that happens nobody will use the science weapons and everyone will run around cowboy style.
You can already completely remove the downside by pressing holster, but people can't even be arsed to do that....