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If you don't have the materials to make mugnades... Make a toilet for your base. Start buying and drinking coffee en masse to produce mugnade materials.
EDIT: I recommend 30 mugnades as a test run for Voussoir.
Also the Magbow is really good once you get a handle on the projectile drop.
The shield guys are annoying, when they got their guard up dont approach them, they will shield bash you if you get too close. wait for them to attack, they will walk to you and try to slash you with the knife. what worked for me is tricking them into attacking you by turning my back to them. once you hear them move turn back around, they dont abort their attack.
Blast them in the face when they try to melee hit you. Either with a gun or a melee weapon works fine.
-On the back balcony, past the Rook and Patoir grunt, is a flight of stairs to go back inside.
-Snake your way across that floor to use catwalks over the back balcony.
-Through the electrical equipment and up a flight of stairs, is where you start.
Bonus points if you build a crafting bench, power it long enough to sync with a personal teleporter, and revisit Voussoir that way from now on. It puts you right overtop the 3 Neutrino Mapper spawns, too.
Anyway, for stealth: bring a Carbon Pickaxe or an uncharged Laser Katana.
-Kill the first Patoir grunt on the roof outside. Otherwise he'll spot you later.
-Go back across the roof and down the catwalk inside, to the floor where the coffee machine and charger are.
-Take the double door and kill the second Patoir grunt to your left, but watch for a tight patrol on the left.
-Use level 15 Stealth to rush that tight patrol and one-shot him with your weapon of choice. If you don't have 15 Stealth, make a distraction play with a thrown dart to buy time. If you're too slow, an indoor Rook will spot you trying to kill the third Patoir grunt.
-Double back to the second dead Patoir grunt, take the stairs down to his right.
-Sneak up on a CQC and hit him in the face from the side.
-Go past the dead CQC to kill a Rook that was watching the third Patoir grunt's patrol.
After that, you have the run of upper Voussoir: just 5 Order goons that are all outdoors with very lax patrols.
...Well, there's also the 2 Rooks and the CQC that's just under the top roof, with a very tricky set of patrols that demands level 15 Stealth to reliably crack. Until you've gotten some practice with distraction darts or level 15 Stealth rushes, save those 3 for last.
Oh yeah. And Lower Voussoir? Too tricky to reliably stealth. Bring mugnades.
Skill Issue
Jump over them, or aim for the feet.
Those are very convenient, because they explode on impact, and deal damage even if you throw them into the shield directly. Effectively, one electron grenade = 1 dead rook. Not to mention that farming the components for those is easy.
Aiming for the feets can work, but they can learn and actually kneel, and from that position they get pretty potent shield bash they don't normally use when standing.
My best advice is getting the high ground and sniping with the Magbow, but Rebar Bolts can quickly become expensive, especially when you're unlucky and 2/3 of them break on contact like it happened to me.
Lodestone Crossbow is a good alternative, cheaper bolts with extra effects.
Loaded Explosive Sledge, but heh, costly ammos too. Mugnades are a better spending of resources if you can aim them properly, or the frag grenade you get on Hydroplant robots.
I like to use the downed ski gondola as a good place to land on.