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I tried moving into the penthouse area in Power Services but disliked how assault events had enemies spawning on the second floor of the area, then tried the crane in the Buoyancy Lab but really hated how enemies would then spawn inside the crane itself during events, specifically in the middle of where my base was.
So now I'm back in the Mirror World. I'm not sure if you can establish a base in the Furniture Store.
Why not? I've never done it myself, but I've heard it's possible. The only thing you'd need is a teleporter so you can get in and out quickly.
I'm mainly asking this because I'm worried about my base getting destroyed, because it's a Portal World.
Other than that, it's a great place. A terrifying amount of space, a nice light rain sound, no enemy spawns, and a gigantic amount of loot at the bottom of the elevator. If you don't press the buttons, zombies don't appear, they say.
And as I just read on Reddit, built things don't disappear, but they can clip if you build something in the place of a destroyed item.
My second base was the Hydroplant apartments, due to the comfier setting of proper bedrooms, so I made each room it's own thing. One for sleeping/eating, one for crafting/gear storage, and the last for my collection of IS objects and such.
Both the mirror world and the furniture store cannot be invaded, so they make prime locations if you hate base assaults. I personally use both these worlds for storage and form my large crop farm.
If you want to bypass the elevator in the Furniture store, I used a wooden bridge on the top of it and put a rope vine plant on it, so it's easy access up and down without needing to hit the switches and letting the zombies in.
I'm currently moving my main base to the nice building right inside of reactors tho. My egghead deserves to live comfier after all this ♥♥♥♥ he's been thru.
Dunno, never tried it myself, or thought about it really. I just picked the Mirror World and have been content with it since, though if the devs add anymore crafting stations I might consider moving my base somewhere else.
Later I ended up moving across the trams, taking up the entire section on the other side of the skywalk that goes over the trams. It's a lot more convinient, but I tend to use the special leg armor all the time anyhow so I don't need great vehicle access. When the game launches I might do another playthrough and build in that office again.
For a large part of my run having access to the trams was super handy. Until I got the personal teleporter. Then slowly started making tiny outposts for just a workbench and charger. But I had already stock piled a lot of random crap so moving my base anywhere would be time consuming. So I just stayed in the plaza while building out my network of outposts as slowly stopped using trams. Now with the portals I I have those everywhere I used to have outposts but still it would take me something like an hour to move my stuff so it just never going to happen.
Moral of the story if your playing solo your first base is most likely going to be your forever base.
Second: Sec office between office and manufacturing west. Because Vibes.
Third: Cascade office area above the aquarium by that garage area. Because pretty.
Fourth: Apartments in Hydro. Because dang is that buncha oven burners and rooms to build in are just too nice. Everything else is reached via personal teleportatos at this point, or I just walk there like a normal person who isn't wrecking their way through science and making good choices lol.
For early game it has a restroom, water, and charger nearby. Oh and an always on laser not too far away for late game. Did I mention the awesome view?