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Wearing the hex armor, I don't have to worry about that anymore. Freeing up inventory slots. IMO it's worth it just for that.
i do agree tho that the armor's passives are abit underwhelming compared to all the other options
plus ur missing out on medical exp by having the armor on too due to u not fixing the bleeding ur self
Surprised OP didn't mention Cascade armor - ability to track enemies through walls is quite handy.
That said, I do agree that outside of those conditions and/or if you're able to avoid the snipers consistently, it's a fairly mediocre set. I'm not sure HP regen is a good idea though, because HP regen is essentially just the same as increasing the amount of armor the set gives (arguably it's even better because it's more versatile). Perhaps it could also set broken bones? (not instantly cure them, just set them as if you'd splinted them)
and due to the extra health regen from the armor, it would make it self a more versatile armor
hell they could even make it so that the armor's true potential cant be "sapped" into, unless you have a certain trinket, which could when worn, unlock the better health regen aswell as bone healing, if they want it to be even more balanced out
hek they could even increase its weight abit to counter this change abit
cuz yea sure, i agree.. the ability to self heal wounds almost instantly is nice on paper
however its kinda pointless if you can easily avoid getting heavy bleeding, plus the bandages to heal those arent even that expensive to maek anyway, plus ur missing out on medical exp by having the armor on
so the only good thing about the armor is its ability to self repair, however that one is abit of a downside too in a sense, since the armor prevents you from repairing it, so if its already on low af durability? welp sucks to suck, guess ya gotta wait
they could quite easily make this armor quite abit more useful, and would in a sense work well for aggressive melee playstyles
currently its just abit of a "yea i dont need to carry bandages now or worry about maintaining my armor as often"
even tho... u still have to maintain the durability of your melee weapons anyway, which means u could just repair your armor alongside your weapons when u go to do that :/
Between the nerf on how defense calculations work and how bleeding is so prevalent in the dams, this set has been my go-to. Medium armor classification (weight to def ratio) is a plus too.
Also, considering that you find it while you're close to the end of Security sector, curing bleeding is not useless:
Also you have +1 inventory slot from not carrying bandages.