Abiotic Factor

Abiotic Factor

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Countersync Jul 11, 2024 @ 12:08am
Agriculture advice? How should I do farming in single player?
I tried farming like 2 or 3 times on a single little square plot in my single player world.

It seems like every time I went off to do more of the world part of the game and came back to check later my plants had died. I did water it the first time. However there doesn't seem to be anything like a drip based slow irrigation system and no good guide. I don't even know if I have to put the plant next to a powered heater or anything.

How's this supposed to work in single player?
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Showing 1-11 of 11 comments
superman Jul 11, 2024 @ 12:11am 
na no heater, you just need to make sure it has water. there is a bigger farm plot you unlock later on which stores more water... never had an issue of plants dying after i unlocked it.
Countersync Jul 11, 2024 @ 12:16am 
Checking out a wiki (hey it has future content!), it looks like the Garden Plot (Medium) can store 1650 water units (probably mL?), while the small square one I used can handle 400. I guess if I only plant one thing it's good for 4x as long so I can go do other things and not hyper focus on just farming?

It'd still be great to just have a gravity fed drip barrel that takes care of everything for a week.
Monokuma Jul 11, 2024 @ 1:25am 
My biggest tip for you is to not harvest plants unless you need the resources. Fully grown, harvestable plants do not drain water. Until then, you're going to be babysitting it for a little while.
Last edited by Monokuma; Jul 11, 2024 @ 1:26am
MechWarden Jul 11, 2024 @ 7:45am 
My question is how long are you away for to result in consistently dead plants when you are back!? If you are going to be gone for more than a day, then it isn't the time to be growing new plants.

Also, you should put your farm plots near your Crafting Bench, since the Dioxohealer (apparently) works better with farmable plants nearby (as said in the in-game description). This also helps with reducing the risk of dead plants, since you'll typically be right there to see if the plot is low on water.

I'd recommend not using the round plots (unless you turn them side) since the indicator water tank on the post is easy to miss.

When getting a plant started, you will need about 800 ml of water, so you will have to fill up the plot's tank a couple times (if not more), since a small plot has a 400ml tank and a 2x2 plot has a 1650ml tank (a bit more than 400 ml per plant).

After the first harvest, keeping them alive should be way easier. As said only harvest plants when needed since the plants just pause when at the harvest state.

Also, use the 2x2 plot if possible, the extra 50ml is actually extremely handy, since it takes care of what seems to be a rounding error that the small plots run into after harvesting.

A plant that is harvested used 400 ml of water, and theoretically the small plot should handle that, and the 2x2 plot can handle 4 plants just fine on a full tank. However, just before the single plot can allow a plant to finish progressing to the harvest state, it is a few ml of water short, and goes into a dying state if left alone. Unlike the 2x2 plot, you will have to wait awhile and then top off the plot with more water before you can safely go off on an adventure.
Last edited by MechWarden; Jul 11, 2024 @ 7:45am
CombatWombat Jul 11, 2024 @ 8:13am 
Originally posted by Countersync:
I tried farming like 2 or 3 times on a single little square plot in my single player world.

It seems like every time I went off to do more of the world part of the game and came back to check later my plants had died. I did water it the first time. However there doesn't seem to be anything like a drip based slow irrigation system and no good guide. I don't even know if I have to put the plant next to a powered heater or anything.

How's this supposed to work in single player?


How long are you away from base? I had no problem watering my plants in single player. The bigger plots you get later give you more time. Also if you do not need the crops, don't harvest. Fully grown crops don't consume water.
Countersync Jul 11, 2024 @ 10:34pm 
I really wasn't paying attention. If there's a constant need to check something regularly it probably isn't going to happen.

Were I myself in the PC's position, I'd use what's called a "metered orifice", in this case literally a small pinhole prick on a flat plug plate in place of a washer or end cap. Just a constant slow drip.

Like I said, needs to be: Fill once a week (when you start) and FORGET.
CombatWombat Jul 11, 2024 @ 11:33pm 
Originally posted by Countersync:
I really wasn't paying attention. If there's a constant need to check something regularly it probably isn't going to happen.

Were I myself in the PC's position, I'd use what's called a "metered orifice", in this case literally a small pinhole prick on a flat plug plate in place of a washer or end cap. Just a constant slow drip.

Like I said, needs to be: Fill once a week (when you start) and FORGET.


You realize they have a red light when they go low? So all you need to do i glance at the light when you are home. Or even better, make it a routine to fill water before you leave. I have a bucket on an itemstand just for that.

If everything is automated we don't need to play games. It plays itself.
Last edited by CombatWombat; Jul 11, 2024 @ 11:34pm
MechWarden Jul 12, 2024 @ 7:28am 
Originally posted by Countersync:
I really wasn't paying attention. If there's a constant need to check something regularly it probably isn't going to happen.

...

Like I said, needs to be: Fill once a week (when you start) and FORGET.
You can fill it once and forget it after you have grown the plant to maturity; though only for the 2x2 plot, since I can't see you taking the time make sure the plant is fine on a single plot.

That's on you if you aren't going to do basic tasks that's done in most other survival games.
Countersync Jul 12, 2024 @ 11:09am 
Oh they aren't at home, I don't have room for any there. I setup the plant in the (easy to forget) annex area where my base will eventually be... probably. I kind of got crammed into that little lobby security office by the water fountain and it's all defended and setup and it's just a giant pain to build a base without snap to grid / other objects...
MechWarden Jul 12, 2024 @ 1:44pm 
LOL, the room behind Warren? No wonder.

Spots like that, while easy to defend, are better as outposts rather than bases.
Banana Bob Jul 12, 2024 @ 2:47pm 
If it helps (and you have the patience for it), you can try to use the (2x2) medium farm plot, but only ever use 1 slot to focus grow only 1 plant (this way, that 1,650 units of water goes to only 1 plant so you can have an extended exploration / journey).

And as others have mentioned, once the crop is fully grown, it doesn't decay (so collect when you need it). So when 1 plant is done, add a new plant (if you want) and repeat the process.

(hmm... though that would be kinda cool if some plants only grow based on certain temperatures. Warm it up with a heater, or chill it by waiting for night, or putting it in the freezer near the cafeteria / starting area).
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Date Posted: Jul 11, 2024 @ 12:08am
Posts: 11