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Stealth I feel is one of the stats that needs some work, because not only is it slow to level, but there's no real advantage to sneaking past things anyway since the later enemies typically drop items you need.
-- sneak attack damage.
-- rolling.
-- not triggering traps or carbuncles.
-- moving faster while crouched.
that's about all the use it has at the moment.
-- ( https://steamcommunity.com/sharedfiles/filedetails/?id=3246527353 ).
it was an tossup between +3 extra damage with all melee weapons, or +20% EXP for all skills, and the exp proved more essential. ( need all the exp you can get, with the skills needing over 23,000 exp each to max level them. ).
And from experience, Lead Belly isn't all that important, even with dry skin. There's plenty of clean water early game and as soon as you unlock soup you can use tomato soup for tons of easy hydration.
Self Defense feels similarly low impact as soon as you get to manifacturing and your melee weapons deal 20 damage anyway. I like using Buff Brainiac instead of it, cause hauling stuff around in singleplayer is annoying enough as is.
-- ( https://steamcommunity.com/sharedfiles/filedetails/?id=3246753535 ).
seems regardless of exp or no exp, these factors remain the same:
-- summer intern.
-- iron gut.
-- extra inventory slots.
-- nothing that debuffs exp gain, or limits skill acquisition.
-- less bleed chance.
beyond that, it's up to preference essentially.