Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
so I assume it doesn't.
as for the three buttons opening the door, I'm pretty sure that's not it. first time I got out pressing only two. (might remember wrong but I'm fairly sure I missed the one in the large room, on a wall)
i have propably missed it
as far as I know only one teleports you and it's one of the stairs, which is a trap as it drops you from high enough to hurt your legs
that might be the reason. I went back there and the door out was closed again. it might just need a single button press
containment area. after deactivating the turrets, some of the doors now open. I'd advise to check all the containment doors, there are other IS to collect
ye i have done that, bu the section with the turets all doors are locked and non interactable but i will try again
honestly i'm unsure WHAT unlocks the doors, but since the scientist anomaly gets out when you do the turret thing, I assume that's what unlocks them.
do note that it only unlocks SOME doors, hencce why I advised to try them all.
fair warning: one of them is a plant, and you can permanently lose that if you don't grow more, so be careful