Abiotic Factor

Abiotic Factor

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Item's Always Damage When Crafted?
I think this is a bug isn't it? but every thing i make seems to be badly damaged. =(
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Showing 1-10 of 10 comments
HardWorkingLoner May 10, 2024 @ 5:10am 
ye seems so, either they changed max durability of items and not durability when crafted or its some random bug
Remedial Tester May 10, 2024 @ 5:15am 
Apart of the update. Items that use other items that have durability in it's crafting, gets it's durability carried over to item that was crafted.
Samantha Raven May 10, 2024 @ 5:26am 
Originally posted by Remedial Tester:
Apart of the update. Items that use other items that have durability in it's crafting, gets it's durability carried over to item that was crafted.
I used all fully health items tho?
Remedial Tester May 10, 2024 @ 5:32am 
Ok, that's probably a bug then. As this change was meant to patch out the exploit of repairing pistols by crafting them with a flashlight, or dissembling said flashlight off of them.
burger boy May 10, 2024 @ 5:46am 
the durability for equipped armour also seems to be bugged.
-- as it was set to not take durability damage, yet is taking durability damage, and breaking.
( via the sandbox settings ).

unsure just what other durabilities are acting oddly, we'll have to test further.
HardWorkingLoner May 10, 2024 @ 5:56am 
Originally posted by Remedial Tester:
Apart of the update. Items that use other items that have durability in it's crafting, gets it's durability carried over to item that was crafted.

crafting workbench and boxes in new game from basic resources = 500/5000 durability aka 10%
Darel May 10, 2024 @ 6:17am 
Originally posted by Samantha Raven:
I think this is a bug isn't it? but every thing i make seems to be badly damaged. =(
I think its a bug. If you change durability multiplier more than х1 when starting a new game or change parameters in the config after.. it happens. Before update its worked as intended without initial damage after item crafting.
Last edited by Darel; May 10, 2024 @ 6:19am
NJM15642002 May 10, 2024 @ 9:46am 
Originally posted by Remedial Tester:
Ok, that's probably a bug then. As this change was meant to patch out the exploit of repairing pistols by crafting them with a flashlight, or dissembling said flashlight off of them.

I liked that feature. The gun is almost worthless with out it.
Gatorman91 May 11, 2024 @ 10:37am 
Originally posted by NJM15642002:
Originally posted by Remedial Tester:
Ok, that's probably a bug then. As this change was meant to patch out the exploit of repairing pistols by crafting them with a flashlight, or dissembling said flashlight off of them.

I liked that feature. The gun is almost worthless with out it.

Not being able to repair the gun(s) and having absolutely crap durability makes them all useless. Same goes for the military magnum, and the SMG (which has a clip size from WWII)

Don't get me started on the reload animations that even with maxed out stats takes the same time.

Edit:
Oh and it's obviously a Glock 17 so why not have 17 rounds for the pistol.
Last edited by Gatorman91; May 11, 2024 @ 10:39am
poomanchu May 12, 2024 @ 6:14am 
I'm suddenly getting the durability issue as well. Everything I make is near-broken. It looks like there are several other threads about this, so yeah, it seems like a bug.
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Date Posted: May 10, 2024 @ 4:56am
Posts: 10